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39 lines
1.2 KiB
C#
39 lines
1.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Bindables;
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using osu.Game.Beatmaps;
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using osu.Game.Skinning;
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using osuTK.Graphics;
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namespace osu.Game.Rulesets.Mania.Skinning.Legacy
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{
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public class ManiaClassicSkinTransformer : ManiaLegacySkinTransformer
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{
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public ManiaClassicSkinTransformer(ISkin skin, IBeatmap beatmap)
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: base(skin, beatmap)
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{
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}
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public override IBindable<TValue>? GetConfig<TLookup, TValue>(TLookup lookup)
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{
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if (lookup is ManiaSkinConfigurationLookup maniaLookup)
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{
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var baseLookup = base.GetConfig<TLookup, TValue>(lookup);
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if (baseLookup != null)
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return baseLookup;
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// default provisioning.
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switch (maniaLookup.Lookup)
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{
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case LegacyManiaSkinConfigurationLookups.ColumnBackgroundColour:
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return SkinUtils.As<TValue>(new Bindable<Color4>(Color4.Black));
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}
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}
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return base.GetConfig<TLookup, TValue>(lookup);
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}
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}
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}
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