1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-26 03:52:57 +08:00
osu-lazer/osu.Game.Rulesets.Mania/Scoring/ManiaHitWindows.cs
2020-05-17 17:16:22 +02:00

27 lines
716 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Mania.Scoring
{
public class ManiaHitWindows : HitWindows
{
public override bool IsHitResultAllowed(HitResult result)
{
switch (result)
{
case HitResult.Perfect:
case HitResult.Great:
case HitResult.Good:
case HitResult.Ok:
case HitResult.Meh:
case HitResult.Miss:
return true;
}
return false;
}
}
}