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Beatmaps
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
Configuration
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
Difficulty
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Use the StackedEndPosition to determine the jump distance in the FlashlightEvaluator .
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2022-09-26 14:06:35 +02:00 |
Edit
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Add the ability to toggle off hit marker displays in the editor
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2022-11-08 18:07:06 +09:00 |
Judgements
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
Mods
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Exclude sliderticks from the " freeze "
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2022-11-14 16:18:46 +01:00 |
Objects
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Add "Component" prefix to lookup naming
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2022-11-09 17:46:43 +09:00 |
Properties
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
Replays
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Show smoke in replays
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2022-09-18 17:55:06 -07:00 |
Resources/Testing/Beatmaps
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Add failing tests
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2021-04-05 17:48:29 +09:00 |
Scoring
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Fix sliders not dimming correctly due to modified miss window
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2022-10-05 14:25:04 +09:00 |
Skinning
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Fix compilation after framework-side PR updates
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2022-11-12 21:24:12 +09:00 |
Statistics
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
UI
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Add "Component" prefix to lookup naming
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2022-11-09 17:46:43 +09:00 |
Utils
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Refactor IsHitObjectOnBeat to be understandable
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2022-09-09 18:00:51 +09:00 |
osu.Game.Rulesets.Osu.csproj
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Adjust package titles
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2021-01-18 11:08:03 +09:00 |
OsuInputManager.cs
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Rename property and add xmldoc
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2022-10-10 15:42:08 +09:00 |
OsuRuleset.cs
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Rename "Target" to "Target Practice"
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2022-11-01 19:47:20 +09:00 |
OsuSkinComponentLookup.cs
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Add "Component" prefix to lookup naming
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2022-11-09 17:46:43 +09:00 |
OsuSkinComponents.cs
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Apply nullability to osu! skinning classes
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2022-11-09 13:37:09 +09:00 |