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osu-lazer/osu.Game/Overlays/KeyBindingPanel.cs
2019-05-27 01:47:23 +09:00

27 lines
902 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Input.Bindings;
using osu.Game.Overlays.KeyBinding;
using osu.Game.Overlays.Settings;
using osu.Game.Rulesets;
namespace osu.Game.Overlays
{
public class KeyBindingPanel : SettingsSubPanel
{
protected override Drawable CreateHeader() => new SettingsHeader("key configuration", "Customise your keys!");
[BackgroundDependencyLoader(permitNulls: true)]
private void load(RulesetStore rulesets, GlobalActionContainer global)
{
AddSection(new GlobalKeyBindingsSection(global));
foreach (var ruleset in rulesets.AvailableRulesets)
AddSection(new RulesetBindingsSection(ruleset));
}
}
}