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osu-lazer/osu.Game/Database/IModelManager.cs

21 lines
574 B
C#

using System;
namespace osu.Game.Database
{
public interface IModelManager<TModel>
{
/// <summary>
/// Fired when a new <see cref="TModel"/> becomes available in the database.
/// This is not guaranteed to run on the update thread.
/// </summary>
event Action<TModel, bool> ItemAdded;
/// <summary>
/// Fired when a <see cref="TModel"/> is removed from the database.
/// This is not guaranteed to run on the update thread.
/// </summary>
event Action<TModel> ItemRemoved;
}
}