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osu-lazer/osu.Game.Rulesets.Mania/Mods/ManiaModHidden.cs
2022-12-20 13:33:33 -05:00

34 lines
1.2 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Framework.Localisation;
using osu.Game.Configuration;
using osu.Game.Rulesets.Mania.UI;
using osu.Framework.Bindables;
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModHidden : ManiaModPlayfieldCover
{
public override LocalisableString Description => @"Keys fade out before you hit them!";
public override double ScoreMultiplier => 1;
[SettingSource("Coverage", "The proportion of playfield height that notes will be hidden for.")]
public BindableNumber<float> CoverageAmount { get; } = new BindableFloat(0.5f)
{
Precision = 0.01f,
MinValue = 0.2f,
MaxValue = 0.8f,
Default = 0.5f,
};
protected override float Coverage => CoverageAmount.Value;
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ManiaModFadeIn)).ToArray();
protected override CoverExpandDirection ExpandDirection => CoverExpandDirection.AgainstScroll;
}
}