1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-14 18:42:56 +08:00
osu-lazer/osu.Game.Tests
2021-07-14 01:05:06 +02:00
..
Audio Add failing test cases 2020-12-03 23:13:48 +01:00
Beatmaps Remove redundant arguments 2021-07-05 23:52:39 +08:00
Chat Trigger successes 2021-06-29 20:13:39 +09:00
Collections/IO Fix malformed database test failing in single-threaded mode 2021-06-15 22:53:43 +09:00
Database Update tests in line with thread safety check 2021-07-04 17:59:39 +09:00
Editing Add zero-length objects check and tests 2021-07-13 10:50:11 +02:00
Gameplay Use object initializer syntax for hit object application in tests 2021-06-16 16:07:22 +09:00
Input Update usages of config with framework changes 2021-03-17 16:10:16 +09:00
Localisation Add more test case 2021-07-04 22:34:31 +08:00
Mods Remove now unnecessary BeatmapDifficulty.ID 2021-07-08 14:31:25 +09:00
NonVisual Fix migration target having left over files potentially causing test failures 2021-07-09 12:21:25 +09:00
Online Provide game-wide resources via IStorageResourceProvider 2021-05-31 18:57:47 +09:00
OnlinePlay Remove master clock state assertions 2021-06-11 17:59:31 +09:00
Resources Add sample shaders and test case for ruleset-specific shaders 2021-06-21 00:10:29 +03:00
Rulesets Merge branch 'master' into ruleset-shaders 2021-07-07 15:44:30 +09:00
Scores/IO Add failing test for FK constraint conflict on reimporting modified beatmap with scores present 2021-06-23 17:34:56 +09:00
ScrollAlgorithms Add test cases for sequential scroll algorithm 2020-05-21 21:56:59 +02:00
Skins Add missing HeadlessTest flag on new test scene 2021-07-07 16:30:23 +09:00
Testing Merge branch 'master' into ruleset-shaders 2021-07-07 15:44:30 +09:00
Visual Implement osu!-side popover 2021-07-14 01:05:06 +02:00
ImportTest.cs Fix multiple tests eating host exceptions 2021-06-29 17:21:09 +09:00
osu.Game.Tests.csproj Bump NUnit3TestAdapter from 3.17.0 to 4.0.0 2021-07-01 17:02:17 +00:00
tests.ruleset Exclude tests from ConfigureAwait rule 2021-03-08 14:36:35 +09:00
WaveformTestBeatmap.cs Implement GetSkin() for other working beatmaps 2021-05-21 20:21:29 +03:00