.. |
ArgonHealthDisplayParts
|
Apply NRT to new classes
|
2024-01-16 14:17:21 +09:00 |
ClicksPerSecond
|
Change rolling counters to use quicker easing types
|
2024-01-17 18:18:53 +09:00 |
HitErrorMeters
|
remove useless DrawablePool
|
2024-03-01 13:20:37 +09:00 |
JudgementCounter
|
Avoid using .Children for enumeration in other locations
|
2024-01-23 05:32:11 +09:00 |
ArgonAccuracyCounter.cs
|
Fix wireframe misalignment in argon accuracy counter
|
2024-02-28 13:42:45 +01:00 |
ArgonComboCounter.cs
|
Fix wireframe misalignment in argon accuracy counter
|
2024-02-28 13:42:45 +01:00 |
ArgonCounterTextComponent.cs
|
Fix wireframe misalignment in argon accuracy counter
|
2024-02-28 13:42:45 +01:00 |
ArgonHealthDisplay.cs
|
Fix argon health bar showing "miss" bar for bananas
|
2024-01-16 15:52:18 +09:00 |
ArgonPerformancePointsCounter.cs
|
Add "Argon" performance points counter
|
2024-03-05 03:34:29 +03:00 |
ArgonScoreCounter.cs
|
Remove unnecessary max operation
|
2024-02-29 01:01:55 +03:00 |
ArgonSongProgress.cs
|
Fix various inconsistencies and document better
|
2024-01-29 02:10:33 +09:00 |
ArgonSongProgressBar.cs
|
Fix various inconsistencies and document better
|
2024-01-29 02:10:33 +09:00 |
ArgonSongProgressGraph.cs
|
Adjust argon graph to use a non-gray colour range
|
2023-06-12 16:22:40 +09:00 |
ArgonWedgePiece.cs
|
Remove width/height bindables from ArgonWedgePiece
|
2023-11-10 16:53:15 +09:00 |
BPMCounter.cs
|
Change rolling counters to use quicker easing types
|
2024-01-17 18:18:53 +09:00 |
ComboCounter.cs
|
Fix missing wireframe on argon combo counter
|
2024-01-09 20:16:28 +09:00 |
DefaultAccuracyCounter.cs
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
DefaultComboCounter.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
DefaultHealthDisplay.cs
|
Remove JudgementResult from Miss /Flash as it is not used
|
2023-10-10 22:10:44 +09:00 |
DefaultKeyCounter.cs
|
Stop using Drawable.Name to convey actual UI information
|
2023-04-25 20:24:36 +09:00 |
DefaultKeyCounterDisplay.cs
|
Refactor KeyCounterDisplay to use autosize
|
2023-11-12 17:19:25 +09:00 |
DefaultScoreCounter.cs
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
DefaultSongProgress.cs
|
Fix various inconsistencies and document better
|
2024-01-29 02:10:33 +09:00 |
DefaultSongProgressBar.cs
|
Remove unnecessary bindable
|
2024-01-29 02:13:39 +09:00 |
DefaultSongProgressGraph.cs
|
Centralise beatmap playable duration and bounds lookups
|
2023-05-25 17:32:48 +09:00 |
FailingLayer.cs
|
Fix failing test by setting health on source of truth
|
2024-01-10 23:09:43 +09:00 |
GameplayAccuracyCounter.cs
|
Fix typo in argument name
|
2023-12-13 15:01:36 +09:00 |
GameplayLeaderboard.cs
|
Reduce enumerator overhead in GameplayLeaderboard
|
2024-01-23 05:31:53 +09:00 |
GameplayLeaderboardScore.cs
|
Don't bother binding to friends changes for score display purposes
|
2023-09-20 14:14:37 +09:00 |
GameplayScoreCounter.cs
|
Ensure GameplayScoreCounter 's display score is updated on ScoringMode change
|
2023-05-29 19:00:02 +09:00 |
HealthDisplay.cs
|
Merge branch 'master' into health-less-value-changed
|
2024-01-10 18:03:34 +09:00 |
HoldForMenuButton.cs
|
Update R# + fix inspections
|
2024-02-02 21:00:28 +09:00 |
ILeaderboardScore.cs
|
Apply NRT to GameplayLeaderboardScore and change GetDisplayedScore handling
|
2023-05-29 20:00:29 +09:00 |
InputCountController.cs
|
Change JudgementCountController to a Component and remove handling overrides
|
2023-06-27 16:39:21 +09:00 |
InputTrigger.cs
|
refactor: move count logic in InputTrigger
|
2023-06-14 19:39:28 +02:00 |
KeyCounter.cs
|
Remove redundant guard
|
2023-06-26 19:25:52 +02:00 |
KeyCounterActionTrigger.cs
|
style(KeyCounterController): remove reliance on Receptor
|
2023-06-18 21:26:16 +02:00 |
KeyCounterDisplay.cs
|
Refactor KeyCounterDisplay to use autosize
|
2023-11-12 17:19:25 +09:00 |
KeyCounterKeyboardTrigger.cs
|
Remove NRT disables in new classes
|
2023-03-07 16:41:39 +09:00 |
KeyCounterMouseTrigger.cs
|
Remove NRT disables in new classes
|
2023-03-07 16:41:39 +09:00 |
LongestComboCounter.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
MatchScoreDisplay.cs
|
Apply nullability to MatchScoreDisplay
|
2023-08-16 17:26:10 +09:00 |
ModDisplay.cs
|
Display mod icons using stable ordering
|
2023-09-28 16:48:09 +09:00 |
ModFlowDisplay.cs
|
Display mod icons using stable ordering
|
2023-09-28 16:48:09 +09:00 |
MultiplayerGameplayLeaderboard.cs
|
Fix multiplayer leaderboard not working
|
2023-05-19 13:16:57 +09:00 |
PerformancePointsCounter.cs
|
Migrate DefaultPerformancePointsCounter and rename it
|
2024-03-05 04:35:39 +03:00 |
PlayerAvatar.cs
|
Allow use of skin username/flag/avatar components outside of gameplay
|
2023-11-23 17:15:03 +09:00 |
PlayerFlag.cs
|
Allow use of skin username/flag/avatar components outside of gameplay
|
2023-11-23 17:15:03 +09:00 |
PlayerSettingsOverlay.cs
|
Make PlayerSettingsOverlay 's api more stringent
|
2024-01-17 15:13:59 +09:00 |
SoloGameplayLeaderboard.cs
|
Remove ScoreManager.Mode, handle per-use
|
2023-05-18 20:08:49 +09:00 |
SongProgress.cs
|
Fix various inconsistencies and document better
|
2024-01-29 02:10:33 +09:00 |
SongProgressBar.cs
|
Remove unnecessary bindable
|
2024-01-29 02:13:39 +09:00 |
SongProgressInfo.cs
|
Add (int) flooring and handle potential NaN value
|
2023-05-26 20:44:13 +09:00 |
UnstableRateCounter.cs
|
Change rolling counters to use quicker easing types
|
2024-01-17 18:18:53 +09:00 |