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osu-lazer/osu.Game/Overlays/Chat/UserTabControl.cs

47 lines
1.6 KiB
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Chat;
using OpenTK;
namespace osu.Game.Overlays.Chat
{
public class UserTabControl : OsuTabControl<Channel>
{
protected override TabItem<Channel> CreateTabItem(Channel value)
{
if (value.Target != TargetType.User)
throw new ArgumentException("Argument value needs to have the targettype user.");
return new UserTabItem(value) { OnRequestClose = tabCloseRequested };
}
public Action<Channel> OnRequestLeave;
public UserTabControl()
{
TabContainer.Spacing = new Vector2(-10, 0);
TabContainer.Masking = false;
Margin = new MarginPadding
{
Right = 10
};
}
private void tabCloseRequested(TabItem<Channel> priv)
{
int totalTabs = TabContainer.Count -1; // account for selectorTab
int currentIndex = MathHelper.Clamp(TabContainer.IndexOf(priv), 1, totalTabs);
if (priv == SelectedTab && totalTabs > 1)
// Select the tab after tab-to-be-removed's index, or the tab before if current == last
SelectTab(TabContainer[currentIndex == totalTabs ? currentIndex - 1 : currentIndex + 1]);
OnRequestLeave?.Invoke(priv.Value);
}
}
}