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osu-lazer/osu.Game/Screens/Select/FooterV2/FooterButtonModsV2.cs

262 lines
10 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.LocalisationExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Localisation;
using osu.Game.Overlays;
using osu.Game.Rulesets.Mods;
using osu.Game.Screens.Play.HUD;
using osu.Game.Utils;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Screens.Select.FooterV2
{
public partial class FooterButtonModsV2 : FooterButtonV2, IHasCurrentValue<IReadOnlyList<Mod>>
{
// todo: see https://github.com/ppy/osu-framework/issues/3271
private const float torus_scale_factor = 1.2f;
private readonly BindableWithCurrent<IReadOnlyList<Mod>> current = new BindableWithCurrent<IReadOnlyList<Mod>>(Array.Empty<Mod>());
public Bindable<IReadOnlyList<Mod>> Current
{
get => current.Current;
set => current.Current = value;
}
private Container modDisplayBar = null!;
protected Container UnrankedBadge { get; private set; } = null!;
private ModDisplay modDisplay = null!;
private OsuSpriteText modCountText = null!;
protected OsuSpriteText MultiplierText { get; private set; } = null!;
[Resolved]
private OsuColour colours { get; set; } = null!;
[Resolved]
private OverlayColourProvider colourProvider { get; set; } = null!;
[BackgroundDependencyLoader]
private void load()
{
const float bar_shear_width = 7f;
const float bar_height = 37f;
const float display_rel_width = 0.65f;
var barShear = new Vector2(bar_shear_width / bar_height, 0);
Text = "Mods";
Icon = FontAwesome.Solid.ExchangeAlt;
AccentColour = colours.Lime1;
AddRange(new[]
{
UnrankedBadge = new Container
{
Position = new Vector2(BUTTON_WIDTH + 5f, -5f),
Depth = float.MaxValue,
Origin = Anchor.BottomLeft,
Shear = barShear,
CornerRadius = CORNER_RADIUS,
AutoSizeAxes = Axes.Both,
Masking = true,
BorderColour = Color4.White,
BorderThickness = 2f,
Children = new Drawable[]
{
new Box
{
Colour = colours.Red2,
RelativeSizeAxes = Axes.Both,
},
new OsuSpriteText
{
Shear = -barShear,
Text = ModSelectOverlayStrings.Unranked.ToUpper(),
Margin = new MarginPadding { Horizontal = 15, Vertical = 5 },
Font = OsuFont.Torus.With(size: 14 * torus_scale_factor, weight: FontWeight.Bold),
Colour = Color4.Black,
}
}
},
modDisplayBar = new Container
{
Y = -5f,
Depth = float.MaxValue,
Origin = Anchor.BottomLeft,
Shear = barShear,
CornerRadius = CORNER_RADIUS,
Size = new Vector2(BUTTON_WIDTH, bar_height),
Masking = true,
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Shadow,
Radius = 4,
// Figma says 50% opacity, but it does not match up visually if taken at face value, and looks bad.
Colour = Colour4.Black.Opacity(0.25f),
Offset = new Vector2(0, 2),
},
Children = new Drawable[]
{
new Box
{
Colour = colourProvider.Background4,
RelativeSizeAxes = Axes.Both,
},
new Container
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
RelativeSizeAxes = Axes.Both,
Width = 1f - display_rel_width,
Masking = true,
Child = MultiplierText = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Shear = -barShear,
Font = OsuFont.Torus.With(size: 14 * torus_scale_factor, weight: FontWeight.Bold)
}
},
new Container
{
CornerRadius = CORNER_RADIUS,
RelativeSizeAxes = Axes.Both,
Width = display_rel_width,
Masking = true,
Children = new Drawable[]
{
new Box
{
Colour = colourProvider.Background3,
RelativeSizeAxes = Axes.Both,
},
modDisplay = new ModDisplay(showExtendedInformation: false)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Shear = -barShear,
Scale = new Vector2(0.6f),
Current = { Value = new List<Mod> { new ModCinema() } },
ExpansionMode = ExpansionMode.AlwaysContracted,
},
modCountText = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Shear = -barShear,
Font = OsuFont.Torus.With(size: 14 * torus_scale_factor, weight: FontWeight.Bold),
}
}
},
}
},
});
}
private ModSettingChangeTracker? modSettingChangeTracker;
protected override void LoadComplete()
{
base.LoadComplete();
Current.BindValueChanged(m =>
{
modSettingChangeTracker?.Dispose();
updateDisplay();
if (m.NewValue != null)
{
modSettingChangeTracker = new ModSettingChangeTracker(m.NewValue);
modSettingChangeTracker.SettingChanged += _ => updateDisplay();
}
}, true);
FinishTransforms(true);
}
private const double duration = 240;
private const Easing easing = Easing.OutQuint;
private void updateDisplay()
{
if (Current.Value.Count == 0)
{
modDisplayBar.MoveToY(20, duration, easing);
modDisplayBar.FadeOut(duration, easing);
modDisplay.FadeOut(duration, easing);
modCountText.FadeOut(duration, easing);
UnrankedBadge.MoveToY(20, duration, easing);
UnrankedBadge.FadeOut(duration, easing);
// add delay to let unranked indicator hide first before resizing the button back to its original width.
this.Delay(duration).ResizeWidthTo(BUTTON_WIDTH, duration, easing);
}
else
{
if (Current.Value.Count >= 5)
{
modCountText.Text = $"{Current.Value.Count} MODS";
modCountText.FadeIn(duration, easing);
modDisplay.FadeOut(duration, easing);
}
else
{
modDisplay.Current.Value = Current.Value;
modDisplay.FadeIn(duration, easing);
modCountText.FadeOut(duration, easing);
}
if (Current.Value.Any(m => !m.Ranked))
{
UnrankedBadge.MoveToX(BUTTON_WIDTH + 5, duration, easing);
UnrankedBadge.FadeIn(duration, easing);
this.ResizeWidthTo(BUTTON_WIDTH + UnrankedBadge.DrawWidth + 10, duration, easing);
}
else
{
UnrankedBadge.MoveToX(BUTTON_WIDTH + 5 - UnrankedBadge.DrawWidth, duration, easing);
UnrankedBadge.FadeOut(duration, easing);
this.ResizeWidthTo(BUTTON_WIDTH, duration, easing);
}
modDisplayBar.MoveToY(-5, duration, Easing.OutQuint);
UnrankedBadge.MoveToY(-5, duration, easing);
modDisplayBar.FadeIn(duration, easing);
}
double multiplier = Current.Value?.Aggregate(1.0, (current, mod) => current * mod.ScoreMultiplier) ?? 1;
MultiplierText.Text = ModUtils.FormatScoreMultiplier(multiplier);
if (multiplier > 1)
MultiplierText.FadeColour(colours.Red1, duration, easing);
else if (multiplier < 1)
MultiplierText.FadeColour(colours.Lime1, duration, easing);
else
MultiplierText.FadeColour(Color4.White, duration, easing);
}
}
}