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123 lines
5.2 KiB
C#
123 lines
5.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Mania.Objects;
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using osu.Game.Rulesets.Mania.UI;
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using osu.Game.Screens.Edit.Compose.Components;
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using osu.Game.Tests.Beatmaps;
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using osu.Game.Tests.Visual;
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using osuTK.Input;
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namespace osu.Game.Rulesets.Mania.Tests.Editor
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{
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public partial class TestSceneManiaSelectionHandler : EditorTestScene
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{
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protected override Ruleset CreateEditorRuleset() => new ManiaRuleset();
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protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new TestBeatmap(ruleset, false);
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[Test]
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public void TestHorizontalFlipOverSelection()
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{
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ManiaHitObject first = null!, second = null!, third = null!;
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AddStep("create objects", () =>
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{
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EditorBeatmap.Add(first = new Note { StartTime = 250, Column = 2 });
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EditorBeatmap.Add(second = new HoldNote { StartTime = 750, Duration = 1500, Column = 1 });
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EditorBeatmap.Add(third = new Note { StartTime = 1250, Column = 3 });
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});
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AddStep("select everything", () => EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects));
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AddStep("flip horizontally over selection", () =>
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{
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InputManager.MoveMouseTo(this.ChildrenOfType<SelectionBoxButton>().First());
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InputManager.Click(MouseButton.Left);
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});
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AddAssert("first object stayed in place", () => first.Column, () => Is.EqualTo(2));
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AddAssert("second object flipped", () => second.Column, () => Is.EqualTo(3));
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AddAssert("third object flipped", () => third.Column, () => Is.EqualTo(1));
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}
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[Test]
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public void TestHorizontalFlipOverPlayfield()
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{
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ManiaHitObject first = null!, second = null!, third = null!;
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AddStep("create objects", () =>
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{
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EditorBeatmap.Add(first = new Note { StartTime = 250, Column = 2 });
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EditorBeatmap.Add(second = new HoldNote { StartTime = 750, Duration = 1500, Column = 1 });
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EditorBeatmap.Add(third = new Note { StartTime = 1250, Column = 3 });
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});
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AddStep("select everything", () => EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects));
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AddStep("flip horizontally", () =>
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{
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InputManager.PressKey(Key.ControlLeft);
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InputManager.Key(Key.H);
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InputManager.ReleaseKey(Key.ControlLeft);
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});
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AddAssert("first object flipped", () => first.Column, () => Is.EqualTo(1));
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AddAssert("second object flipped", () => second.Column, () => Is.EqualTo(2));
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AddAssert("third object flipped", () => third.Column, () => Is.EqualTo(0));
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}
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[Test]
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public void TestVerticalFlip()
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{
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ManiaHitObject first = null!, second = null!, third = null!;
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AddStep("create objects", () =>
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{
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EditorBeatmap.Add(first = new Note { StartTime = 250, Column = 2 });
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EditorBeatmap.Add(second = new HoldNote { StartTime = 750, Duration = 1500, Column = 1 });
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EditorBeatmap.Add(third = new Note { StartTime = 1250, Column = 3 });
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});
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AddStep("select everything", () => EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects));
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AddStep("flip vertically", () =>
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{
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InputManager.PressKey(Key.ControlLeft);
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InputManager.Key(Key.J);
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InputManager.ReleaseKey(Key.ControlLeft);
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});
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AddAssert("first object flipped", () => first.StartTime, () => Is.EqualTo(2250));
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AddAssert("second object flipped", () => second.StartTime, () => Is.EqualTo(250));
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AddAssert("third object flipped", () => third.StartTime, () => Is.EqualTo(1250));
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}
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[Test]
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public void TestOffScreenObjectsRemainSelectedOnColumnChange()
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{
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AddStep("create objects", () =>
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{
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for (int i = 0; i < 20; ++i)
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EditorBeatmap.Add(new Note { StartTime = 1000 * i, Column = 0 });
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});
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AddStep("select everything", () => EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects));
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AddStep("start drag", () =>
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{
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InputManager.MoveMouseTo(this.ChildrenOfType<Column>().First());
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InputManager.PressButton(MouseButton.Left);
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});
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AddStep("end drag", () =>
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{
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InputManager.MoveMouseTo(this.ChildrenOfType<Column>().Last());
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InputManager.ReleaseButton(MouseButton.Left);
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});
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AddAssert("all objects in last column", () => EditorBeatmap.HitObjects.All(ho => ((ManiaHitObject)ho).Column == 3));
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AddAssert("all objects remain selected", () => EditorBeatmap.SelectedHitObjects.SequenceEqual(EditorBeatmap.HitObjects));
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}
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}
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}
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