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mirror of https://github.com/ppy/osu.git synced 2025-02-24 19:42:57 +08:00
osu-lazer/osu.Game.Rulesets.Taiko/Objects
Nathan Du e794389fe8 further adjust swell behavior
The outstanding visual issues of the clear animation is fixed. The
HandleUserInput state management is removed as it no longer seems
necessary.
2025-02-01 13:34:52 +08:00
..
Drawables further adjust swell behavior 2025-02-01 13:34:52 +08:00
BarLine.cs Automated pass 2023-06-24 01:00:03 +09:00
DrumRoll.cs Move constant local to taiko 2023-12-06 15:59:34 +09:00
DrumRollTick.cs Merge branch 'master' into diffcalc-total-scorev1 2023-06-26 14:32:14 +09:00
Hit.cs Automated pass 2023-06-24 01:00:03 +09:00
HitType.cs Remove redundant nullable suppression directives 2023-06-07 08:20:41 +03:00
IgnoreHit.cs Automated pass 2023-06-24 01:00:03 +09:00
StrongNestedHitObject.cs Automated pass 2023-06-24 01:00:03 +09:00
Swell.cs Fix swells not being correctly treated in editor gameplay test 2024-07-22 11:27:56 +02:00
SwellTick.cs Automated pass 2023-06-24 01:00:03 +09:00
TaikoHitObject.cs Automated pass 2023-06-24 01:00:03 +09:00
TaikoStrongableHitObject.cs Automated pass 2023-06-24 01:00:03 +09:00