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osu-lazer/osu.Game/Screens/Play/ScreenWithBeatmapBackground.cs
AbstractQbit b9193aae6d Make IOsuScreen.AllowTrackAdjustments nullable
Allows for inheriting value from the previous screen if undefined
2021-09-14 17:37:57 +03:00

18 lines
644 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Game.Screens.Backgrounds;
namespace osu.Game.Screens.Play
{
public abstract class ScreenWithBeatmapBackground : OsuScreen
{
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap(Beatmap.Value);
public override bool? AllowTrackAdjustments => true;
public void ApplyToBackground(Action<BackgroundScreenBeatmap> action) => base.ApplyToBackground(b => action.Invoke((BackgroundScreenBeatmap)b));
}
}