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osu-lazer/osu.Game/Overlays/AccountCreation/ScreenEntry.cs
2020-03-13 13:43:48 +09:00

223 lines
8.4 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Utils;
using osu.Framework.Platform;
using osu.Framework.Screens;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Game.Overlays.Settings;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays.AccountCreation
{
public class ScreenEntry : AccountCreationScreen
{
private ErrorTextFlowContainer usernameDescription;
private ErrorTextFlowContainer emailAddressDescription;
private ErrorTextFlowContainer passwordDescription;
private OsuTextBox usernameTextBox;
private OsuTextBox emailTextBox;
private OsuPasswordTextBox passwordTextBox;
[Resolved]
private IAPIProvider api { get; set; }
private ShakeContainer registerShake;
private IEnumerable<Drawable> characterCheckText;
private OsuTextBox[] textboxes;
private LoadingLayer loadingLayer;
[Resolved]
private GameHost host { get; set; }
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
FillFlowContainer mainContent;
InternalChildren = new Drawable[]
{
mainContent = new FillFlowContainer
{
RelativeSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Padding = new MarginPadding(20),
Spacing = new Vector2(0, 10),
Children = new Drawable[]
{
new OsuSpriteText
{
Margin = new MarginPadding { Vertical = 10 },
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Font = OsuFont.GetFont(size: 20),
Text = "Let's create an account!",
},
usernameTextBox = new OsuTextBox
{
PlaceholderText = "username",
RelativeSizeAxes = Axes.X,
TabbableContentContainer = this
},
usernameDescription = new ErrorTextFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y
},
emailTextBox = new OsuTextBox
{
PlaceholderText = "email address",
RelativeSizeAxes = Axes.X,
TabbableContentContainer = this
},
emailAddressDescription = new ErrorTextFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y
},
passwordTextBox = new OsuPasswordTextBox
{
PlaceholderText = "password",
RelativeSizeAxes = Axes.X,
TabbableContentContainer = this,
},
passwordDescription = new ErrorTextFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y
},
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
registerShake = new ShakeContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Child = new SettingsButton
{
Text = "Register",
Margin = new MarginPadding { Vertical = 20 },
Action = performRegistration
}
}
}
},
},
},
loadingLayer = new LoadingLayer(mainContent)
};
textboxes = new[] { usernameTextBox, emailTextBox, passwordTextBox };
usernameDescription.AddText("This will be your public presence. No profanity, no impersonation. Avoid exposing your own personal details, too!");
emailAddressDescription.AddText("Will be used for notifications, account verification and in the case you forget your password. No spam, ever.");
emailAddressDescription.AddText(" Make sure to get it right!", cp => cp.Font = cp.Font.With(Typeface.Torus, weight: FontWeight.Bold));
passwordDescription.AddText("At least ");
characterCheckText = passwordDescription.AddText("8 characters long");
passwordDescription.AddText(". Choose something long but also something you will remember, like a line from your favourite song.");
passwordTextBox.Current.ValueChanged += password => { characterCheckText.ForEach(s => s.Colour = password.NewValue.Length == 0 ? Color4.White : Interpolation.ValueAt(password.NewValue.Length, Color4.OrangeRed, Color4.YellowGreen, 0, 8, Easing.In)); };
}
public override void OnEntering(IScreen last)
{
base.OnEntering(last);
loadingLayer.Hide();
if (host?.OnScreenKeyboardOverlapsGameWindow != true)
focusNextTextbox();
}
private void performRegistration()
{
if (focusNextTextbox())
{
registerShake.Shake();
return;
}
usernameDescription.ClearErrors();
emailAddressDescription.ClearErrors();
passwordDescription.ClearErrors();
loadingLayer.Show();
Task.Run(() =>
{
bool success;
RegistrationRequest.RegistrationRequestErrors errors = null;
try
{
errors = api.CreateAccount(emailTextBox.Text, usernameTextBox.Text, passwordTextBox.Text);
success = errors == null;
}
catch (Exception)
{
success = false;
}
Schedule(() =>
{
if (!success)
{
if (errors != null)
{
usernameDescription.AddErrors(errors.User.Username);
emailAddressDescription.AddErrors(errors.User.Email);
passwordDescription.AddErrors(errors.User.Password);
}
else
{
passwordDescription.AddErrors(new[] { "Something happened... but we're not sure what." });
}
registerShake.Shake();
loadingLayer.Hide();
return;
}
api.Login(usernameTextBox.Text, passwordTextBox.Text);
});
});
}
private bool focusNextTextbox()
{
var nextTextbox = nextUnfilledTextbox();
if (nextTextbox != null)
{
Schedule(() => GetContainingInputManager().ChangeFocus(nextTextbox));
return true;
}
return false;
}
private OsuTextBox nextUnfilledTextbox() => textboxes.FirstOrDefault(t => string.IsNullOrEmpty(t.Text));
}
}