mirror of
https://github.com/ppy/osu.git
synced 2024-11-18 18:52:56 +08:00
76 lines
3.0 KiB
C#
76 lines
3.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Input.Bindings;
|
|
using osu.Game.Rulesets;
|
|
using System.Linq;
|
|
|
|
namespace osu.Game.Input.Bindings
|
|
{
|
|
/// <summary>
|
|
/// A KeyBindingInputManager with a database backing for custom overrides.
|
|
/// </summary>
|
|
/// <typeparam name="T">The type of the custom action.</typeparam>
|
|
public class DatabasedKeyBindingContainer<T> : KeyBindingContainer<T>
|
|
where T : struct
|
|
{
|
|
private readonly RulesetInfo ruleset;
|
|
|
|
private readonly int? variant;
|
|
|
|
private KeyBindingStore store;
|
|
|
|
public override IEnumerable<KeyBinding> DefaultKeyBindings => ruleset.CreateInstance().GetDefaultKeyBindings(variant ?? 0);
|
|
|
|
/// <summary>
|
|
/// Create a new instance.
|
|
/// </summary>
|
|
/// <param name="ruleset">A reference to identify the current <see cref="Ruleset"/>. Used to lookup mappings. Null for global mappings.</param>
|
|
/// <param name="variant">An optional variant for the specified <see cref="Ruleset"/>. Used when a ruleset has more than one possible keyboard layouts.</param>
|
|
/// <param name="simultaneousMode">Specify how to deal with multiple matches of <see cref="KeyCombination"/>s and <typeparamref name="T"/>s.</param>
|
|
/// <param name="matchingMode">Specify how to deal with exact <see cref="KeyCombination"/> matches.</param>
|
|
public DatabasedKeyBindingContainer(RulesetInfo ruleset = null, int? variant = null, SimultaneousBindingMode simultaneousMode = SimultaneousBindingMode.None, KeyCombinationMatchingMode matchingMode = KeyCombinationMatchingMode.Any)
|
|
: base(simultaneousMode, matchingMode)
|
|
{
|
|
this.ruleset = ruleset;
|
|
this.variant = variant;
|
|
|
|
if (ruleset != null && variant == null)
|
|
throw new InvalidOperationException($"{nameof(variant)} can not be null when a non-null {nameof(ruleset)} is provided.");
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load(KeyBindingStore keyBindings)
|
|
{
|
|
store = keyBindings;
|
|
}
|
|
|
|
protected override void LoadComplete()
|
|
{
|
|
base.LoadComplete();
|
|
store.KeyBindingChanged += ReloadMappings;
|
|
}
|
|
|
|
protected override void Dispose(bool isDisposing)
|
|
{
|
|
base.Dispose(isDisposing);
|
|
|
|
if (store != null)
|
|
store.KeyBindingChanged -= ReloadMappings;
|
|
}
|
|
|
|
protected override void ReloadMappings()
|
|
{
|
|
if (ruleset != null && !ruleset.ID.HasValue)
|
|
// if the provided ruleset is not stored to the database, we have no way to retrieve custom bindings.
|
|
// fallback to defaults instead.
|
|
KeyBindings = DefaultKeyBindings;
|
|
else
|
|
KeyBindings = store.Query(ruleset?.ID, variant).ToList();
|
|
}
|
|
}
|
|
}
|