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https://github.com/ppy/osu.git
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139 lines
4.2 KiB
C#
139 lines
4.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Diagnostics;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Logging;
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using osu.Framework.Screens;
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using osu.Game.Online.API;
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using osu.Game.Online.Rooms;
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using osu.Game.Rulesets;
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using osu.Game.Scoring;
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using osu.Game.Screens.Play;
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using osu.Game.Screens.Ranking;
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namespace osu.Game.Screens.OnlinePlay.Playlists
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{
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public class PlaylistsPlayer : Player
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{
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public Action Exited;
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[Resolved(typeof(Room), nameof(Room.RoomID))]
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protected Bindable<int?> RoomId { get; private set; }
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protected readonly PlaylistItem PlaylistItem;
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protected int? Token { get; private set; }
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[Resolved]
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private IAPIProvider api { get; set; }
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[Resolved]
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private IBindable<RulesetInfo> ruleset { get; set; }
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public PlaylistsPlayer(PlaylistItem playlistItem, PlayerConfiguration configuration = null)
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: base(configuration)
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{
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PlaylistItem = playlistItem;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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Token = null;
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bool failed = false;
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// Sanity checks to ensure that PlaylistsPlayer matches the settings for the current PlaylistItem
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if (Beatmap.Value.BeatmapInfo.OnlineBeatmapID != PlaylistItem.Beatmap.Value.OnlineBeatmapID)
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throw new InvalidOperationException("Current Beatmap does not match PlaylistItem's Beatmap");
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if (ruleset.Value.ID != PlaylistItem.Ruleset.Value.ID)
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throw new InvalidOperationException("Current Ruleset does not match PlaylistItem's Ruleset");
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if (!PlaylistItem.RequiredMods.All(m => Mods.Value.Any(m.Equals)))
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throw new InvalidOperationException("Current Mods do not match PlaylistItem's RequiredMods");
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var req = new CreateRoomScoreRequest(RoomId.Value ?? 0, PlaylistItem.ID, Game.VersionHash);
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req.Success += r => Token = r.ID;
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req.Failure += e =>
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{
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failed = true;
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Logger.Error(e, "Failed to retrieve a score submission token.\n\nThis may happen if you are running an old or non-official release of osu! (ie. you are self-compiling).");
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Schedule(() =>
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{
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ValidForResume = false;
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this.Exit();
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});
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};
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api.Queue(req);
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while (!failed && !Token.HasValue)
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Thread.Sleep(1000);
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}
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public override bool OnExiting(IScreen next)
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{
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if (base.OnExiting(next))
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return true;
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Exited?.Invoke();
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return false;
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}
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protected override ResultsScreen CreateResults(ScoreInfo score)
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{
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Debug.Assert(RoomId.Value != null);
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return new PlaylistsResultsScreen(score, RoomId.Value.Value, PlaylistItem, true);
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}
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protected override Score CreateScore()
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{
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var score = base.CreateScore();
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score.ScoreInfo.TotalScore = (int)Math.Round(ScoreProcessor.GetStandardisedScore());
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return score;
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}
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protected override async Task SubmitScore(Score score)
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{
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await base.SubmitScore(score);
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Debug.Assert(Token != null);
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var tcs = new TaskCompletionSource<bool>();
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var request = new SubmitRoomScoreRequest(Token.Value, RoomId.Value ?? 0, PlaylistItem.ID, score.ScoreInfo);
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request.Success += s =>
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{
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score.ScoreInfo.OnlineScoreID = s.ID;
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tcs.SetResult(true);
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};
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request.Failure += e =>
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{
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Logger.Error(e, "Failed to submit score");
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tcs.SetResult(false);
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};
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api.Queue(request);
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await tcs.Task;
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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Exited = null;
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}
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}
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}
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