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osu-lazer/osu.Game/Overlays/Options/Gameplay/GeneralGameplayOptions.cs
2016-12-07 09:42:52 -05:00

67 lines
2.6 KiB
C#

//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Configuration;
namespace osu.Game.Overlays.Options.Gameplay
{
public class GeneralGameplayOptions : OptionsSubsection
{
protected override string Header => "General";
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
Children = new Drawable[]
{
new SliderOption<int>
{
LabelText = "Background dim",
Bindable = (BindableInt)config.GetBindable<int>(OsuConfig.DimLevel)
},
new OptionsDropdown<ProgressBarType>
{
Label = "Progress display",
Bindable = config.GetBindable<ProgressBarType>(OsuConfig.ProgressBarType)
},
new OptionsDropdown<ScoreMeterType>
{
Label = "Score meter type",
Bindable = config.GetBindable<ScoreMeterType>(OsuConfig.ScoreMeter)
},
new SliderOption<double>
{
LabelText = "Score meter size",
Bindable = (BindableDouble)config.GetBindable<double>(OsuConfig.ScoreMeterScale)
},
new CheckBoxOption
{
LabelText = "Always show key overlay",
Bindable = config.GetBindable<bool>(OsuConfig.KeyOverlay)
},
new CheckBoxOption
{
LabelText = "Show approach circle on first \"Hidden\" object",
Bindable = config.GetBindable<bool>(OsuConfig.HiddenShowFirstApproach)
},
new CheckBoxOption
{
LabelText = "Scale osu!mania scroll speed with BPM",
Bindable = config.GetBindable<bool>(OsuConfig.ManiaSpeedBPMScale)
},
new CheckBoxOption
{
LabelText = "Remember osu!mania scroll speed per beatmap",
Bindable = config.GetBindable<bool>(OsuConfig.UsePerBeatmapManiaSpeed)
},
};
}
}
}