1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-30 21:42:56 +08:00
osu-lazer/osu.Game/Overlays/Settings/Sections/DebugSettings/BatchImportSettings.cs
2023-01-09 21:22:21 +03:00

67 lines
2.8 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Localisation;
using osu.Game.Database;
namespace osu.Game.Overlays.Settings.Sections.DebugSettings
{
public partial class BatchImportSettings : SettingsSubsection
{
protected override LocalisableString Header => @"Batch Import";
private SettingsButton importBeatmapsButton = null!;
private SettingsButton importCollectionsButton = null!;
private SettingsButton importScoresButton = null!;
private SettingsButton importSkinsButton = null!;
[BackgroundDependencyLoader]
private void load(LegacyImportManager? legacyImportManager)
{
if (legacyImportManager?.SupportsImportFromStable != true)
return;
AddRange(new[]
{
importBeatmapsButton = new SettingsButton
{
Text = @"Import beatmaps from stable",
Action = () =>
{
importBeatmapsButton.Enabled.Value = false;
legacyImportManager.ImportFromStableAsync(StableContent.Beatmaps).ContinueWith(_ => Schedule(() => importBeatmapsButton.Enabled.Value = true));
}
},
importSkinsButton = new SettingsButton
{
Text = @"Import skins from stable",
Action = () =>
{
importSkinsButton.Enabled.Value = false;
legacyImportManager.ImportFromStableAsync(StableContent.Skins).ContinueWith(_ => Schedule(() => importSkinsButton.Enabled.Value = true));
}
},
importCollectionsButton = new SettingsButton
{
Text = @"Import collections from stable",
Action = () =>
{
importCollectionsButton.Enabled.Value = false;
legacyImportManager.ImportFromStableAsync(StableContent.Collections).ContinueWith(_ => Schedule(() => importCollectionsButton.Enabled.Value = true));
}
},
importScoresButton = new SettingsButton
{
Text = @"Import scores from stable",
Action = () =>
{
importScoresButton.Enabled.Value = false;
legacyImportManager.ImportFromStableAsync(StableContent.Scores).ContinueWith(_ => Schedule(() => importScoresButton.Enabled.Value = true));
}
},
});
}
}
}