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osu-lazer/osu.Game/Migrations/20171009205048_Init.cs
2017-10-10 00:17:12 +03:00

315 lines
14 KiB
C#

using Microsoft.EntityFrameworkCore.Migrations;
using System;
using System.Collections.Generic;
namespace osu.Game.Migrations
{
public partial class Init : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.CreateTable(
name: "BeatmapDifficulty",
columns: table => new
{
Id = table.Column<int>(type: "INTEGER", nullable: false)
.Annotation("Sqlite:Autoincrement", true),
ApproachRate = table.Column<float>(type: "REAL", nullable: false),
CircleSize = table.Column<float>(type: "REAL", nullable: false),
DrainRate = table.Column<float>(type: "REAL", nullable: false),
OverallDifficulty = table.Column<float>(type: "REAL", nullable: false),
SliderMultiplier = table.Column<float>(type: "REAL", nullable: false),
SliderTickRate = table.Column<float>(type: "REAL", nullable: false)
},
constraints: table =>
{
table.PrimaryKey("PK_BeatmapDifficulty", x => x.Id);
});
migrationBuilder.CreateTable(
name: "BeatmapSetInfo",
columns: table => new
{
Id = table.Column<int>(type: "INTEGER", nullable: false)
.Annotation("Sqlite:Autoincrement", true),
DeletePending = table.Column<bool>(type: "INTEGER", nullable: false),
Hash = table.Column<string>(type: "TEXT", nullable: true),
Protected = table.Column<bool>(type: "INTEGER", nullable: false)
},
constraints: table =>
{
table.PrimaryKey("PK_BeatmapSetInfo", x => x.Id);
});
migrationBuilder.CreateTable(
name: "FileInfo",
columns: table => new
{
Id = table.Column<int>(type: "INTEGER", nullable: false)
.Annotation("Sqlite:Autoincrement", true),
Hash = table.Column<string>(type: "TEXT", nullable: true),
ReferenceCount = table.Column<int>(type: "INTEGER", nullable: false)
},
constraints: table =>
{
table.PrimaryKey("PK_FileInfo", x => x.Id);
});
migrationBuilder.CreateTable(
name: "KeyBinding",
columns: table => new
{
Id = table.Column<int>(type: "INTEGER", nullable: false)
.Annotation("Sqlite:Autoincrement", true),
Action = table.Column<int>(type: "INTEGER", nullable: false),
Keys = table.Column<string>(type: "TEXT", nullable: true),
RulesetInfoId = table.Column<int>(type: "INTEGER", nullable: true),
Variant = table.Column<int>(type: "INTEGER", nullable: true)
},
constraints: table =>
{
table.PrimaryKey("PK_KeyBinding", x => x.Id);
});
migrationBuilder.CreateTable(
name: "RulesetInfo",
columns: table => new
{
Id = table.Column<int>(type: "INTEGER", nullable: false)
.Annotation("Sqlite:Autoincrement", true),
Available = table.Column<bool>(type: "INTEGER", nullable: false),
InstantiationInfo = table.Column<string>(type: "TEXT", nullable: true),
Name = table.Column<string>(type: "TEXT", nullable: true)
},
constraints: table =>
{
table.PrimaryKey("PK_RulesetInfo", x => x.Id);
});
migrationBuilder.CreateTable(
name: "BeatmapMetadata",
columns: table => new
{
Id = table.Column<int>(type: "INTEGER", nullable: false)
.Annotation("Sqlite:Autoincrement", true),
Artist = table.Column<string>(type: "TEXT", nullable: true),
ArtistUnicode = table.Column<string>(type: "TEXT", nullable: true),
AudioFile = table.Column<string>(type: "TEXT", nullable: true),
Author = table.Column<string>(type: "TEXT", nullable: true),
BackgroundFile = table.Column<string>(type: "TEXT", nullable: true),
BeatmapSetInfoId = table.Column<int>(type: "INTEGER", nullable: false),
PreviewTime = table.Column<int>(type: "INTEGER", nullable: false),
Source = table.Column<string>(type: "TEXT", nullable: true),
Tags = table.Column<string>(type: "TEXT", nullable: true),
Title = table.Column<string>(type: "TEXT", nullable: true),
TitleUnicode = table.Column<string>(type: "TEXT", nullable: true)
},
constraints: table =>
{
table.PrimaryKey("PK_BeatmapMetadata", x => x.Id);
table.ForeignKey(
name: "FK_BeatmapMetadata_BeatmapSetInfo_BeatmapSetInfoId",
column: x => x.BeatmapSetInfoId,
principalTable: "BeatmapSetInfo",
principalColumn: "Id",
onDelete: ReferentialAction.Cascade);
});
migrationBuilder.CreateTable(
name: "BeatmapSetFileInfo",
columns: table => new
{
Id = table.Column<int>(type: "INTEGER", nullable: false)
.Annotation("Sqlite:Autoincrement", true),
BeatmapSetInfoId = table.Column<int>(type: "INTEGER", nullable: false),
FileInfoId = table.Column<int>(type: "INTEGER", nullable: false),
Filename = table.Column<string>(type: "TEXT", nullable: false)
},
constraints: table =>
{
table.PrimaryKey("PK_BeatmapSetFileInfo", x => x.Id);
table.ForeignKey(
name: "FK_BeatmapSetFileInfo_BeatmapSetInfo_BeatmapSetInfoId",
column: x => x.BeatmapSetInfoId,
principalTable: "BeatmapSetInfo",
principalColumn: "Id",
onDelete: ReferentialAction.Cascade);
table.ForeignKey(
name: "FK_BeatmapSetFileInfo_FileInfo_FileInfoId",
column: x => x.FileInfoId,
principalTable: "FileInfo",
principalColumn: "Id",
onDelete: ReferentialAction.Cascade);
});
migrationBuilder.CreateTable(
name: "BeatmapInfo",
columns: table => new
{
Id = table.Column<int>(type: "INTEGER", nullable: false)
.Annotation("Sqlite:Autoincrement", true),
AudioLeadIn = table.Column<int>(type: "INTEGER", nullable: false),
BeatDivisor = table.Column<int>(type: "INTEGER", nullable: false),
BeatmapDifficultyId = table.Column<int>(type: "INTEGER", nullable: false),
BeatmapSetInfoId = table.Column<int>(type: "INTEGER", nullable: false),
Countdown = table.Column<bool>(type: "INTEGER", nullable: false),
DistanceSpacing = table.Column<double>(type: "REAL", nullable: false),
GridSize = table.Column<int>(type: "INTEGER", nullable: false),
Hash = table.Column<string>(type: "TEXT", nullable: true),
Hidden = table.Column<bool>(type: "INTEGER", nullable: false),
LetterboxInBreaks = table.Column<bool>(type: "INTEGER", nullable: false),
MD5Hash = table.Column<string>(type: "TEXT", nullable: true),
MetadataId = table.Column<int>(type: "INTEGER", nullable: true),
Path = table.Column<string>(type: "TEXT", nullable: true),
RulesetInfoId = table.Column<int>(type: "INTEGER", nullable: false),
SpecialStyle = table.Column<bool>(type: "INTEGER", nullable: false),
StackLeniency = table.Column<float>(type: "REAL", nullable: false),
StarDifficulty = table.Column<double>(type: "REAL", nullable: false),
StoredBookmarks = table.Column<string>(type: "TEXT", nullable: true),
TimelineZoom = table.Column<double>(type: "REAL", nullable: false),
Version = table.Column<string>(type: "TEXT", nullable: true),
WidescreenStoryboard = table.Column<bool>(type: "INTEGER", nullable: false)
},
constraints: table =>
{
table.PrimaryKey("PK_BeatmapInfo", x => x.Id);
table.ForeignKey(
name: "FK_BeatmapInfo_BeatmapDifficulty_BeatmapDifficultyId",
column: x => x.BeatmapDifficultyId,
principalTable: "BeatmapDifficulty",
principalColumn: "Id",
onDelete: ReferentialAction.Cascade);
table.ForeignKey(
name: "FK_BeatmapInfo_BeatmapSetInfo_BeatmapSetInfoId",
column: x => x.BeatmapSetInfoId,
principalTable: "BeatmapSetInfo",
principalColumn: "Id",
onDelete: ReferentialAction.Cascade);
table.ForeignKey(
name: "FK_BeatmapInfo_BeatmapMetadata_MetadataId",
column: x => x.MetadataId,
principalTable: "BeatmapMetadata",
principalColumn: "Id",
onDelete: ReferentialAction.Restrict);
table.ForeignKey(
name: "FK_BeatmapInfo_RulesetInfo_RulesetInfoId",
column: x => x.RulesetInfoId,
principalTable: "RulesetInfo",
principalColumn: "Id",
onDelete: ReferentialAction.Cascade);
});
migrationBuilder.CreateIndex(
name: "IX_BeatmapInfo_BeatmapDifficultyId",
table: "BeatmapInfo",
column: "BeatmapDifficultyId");
migrationBuilder.CreateIndex(
name: "IX_BeatmapInfo_BeatmapSetInfoId",
table: "BeatmapInfo",
column: "BeatmapSetInfoId");
migrationBuilder.CreateIndex(
name: "IX_BeatmapInfo_MD5Hash",
table: "BeatmapInfo",
column: "MD5Hash");
migrationBuilder.CreateIndex(
name: "IX_BeatmapInfo_MetadataId",
table: "BeatmapInfo",
column: "MetadataId");
migrationBuilder.CreateIndex(
name: "IX_BeatmapInfo_RulesetInfoId",
table: "BeatmapInfo",
column: "RulesetInfoId");
migrationBuilder.CreateIndex(
name: "IX_BeatmapMetadata_BeatmapSetInfoId",
table: "BeatmapMetadata",
column: "BeatmapSetInfoId",
unique: true);
migrationBuilder.CreateIndex(
name: "IX_BeatmapSetFileInfo_BeatmapSetInfoId",
table: "BeatmapSetFileInfo",
column: "BeatmapSetInfoId");
migrationBuilder.CreateIndex(
name: "IX_BeatmapSetFileInfo_FileInfoId",
table: "BeatmapSetFileInfo",
column: "FileInfoId");
migrationBuilder.CreateIndex(
name: "IX_BeatmapSetInfo_DeletePending",
table: "BeatmapSetInfo",
column: "DeletePending");
migrationBuilder.CreateIndex(
name: "IX_FileInfo_Hash",
table: "FileInfo",
column: "Hash",
unique: true);
migrationBuilder.CreateIndex(
name: "IX_FileInfo_ReferenceCount",
table: "FileInfo",
column: "ReferenceCount");
migrationBuilder.CreateIndex(
name: "IX_KeyBinding_Action",
table: "KeyBinding",
column: "Action");
migrationBuilder.CreateIndex(
name: "IX_KeyBinding_Variant",
table: "KeyBinding",
column: "Variant");
migrationBuilder.CreateIndex(
name: "IX_RulesetInfo_Available",
table: "RulesetInfo",
column: "Available");
migrationBuilder.CreateIndex(
name: "IX_RulesetInfo_InstantiationInfo",
table: "RulesetInfo",
column: "InstantiationInfo",
unique: true);
migrationBuilder.CreateIndex(
name: "IX_RulesetInfo_Name",
table: "RulesetInfo",
column: "Name",
unique: true);
}
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropTable(
name: "BeatmapInfo");
migrationBuilder.DropTable(
name: "BeatmapSetFileInfo");
migrationBuilder.DropTable(
name: "KeyBinding");
migrationBuilder.DropTable(
name: "BeatmapDifficulty");
migrationBuilder.DropTable(
name: "BeatmapMetadata");
migrationBuilder.DropTable(
name: "RulesetInfo");
migrationBuilder.DropTable(
name: "FileInfo");
migrationBuilder.DropTable(
name: "BeatmapSetInfo");
}
}
}