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4e0155fa4b
And remove the "slope limit" feature. TODO: for a juice stream with a large slope, the slider velocity of the hit object should be changed.
34 lines
857 B
C#
34 lines
857 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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#nullable enable
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namespace osu.Game.Rulesets.Catch.Objects
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{
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/// <summary>
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/// A vertex of a <see cref="JuiceStreamPath"/>.
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/// </summary>
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public readonly struct JuiceStreamPathVertex : IComparable<JuiceStreamPathVertex>
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{
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public readonly double Time;
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public readonly float X;
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public JuiceStreamPathVertex(double time, float x)
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{
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Time = time;
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X = x;
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}
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public int CompareTo(JuiceStreamPathVertex other)
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{
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int c = Time.CompareTo(other.Time);
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return c != 0 ? c : X.CompareTo(other.X);
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}
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public override string ToString() => $"({Time}, {X})";
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}
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}
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