mirror of
https://github.com/ppy/osu.git
synced 2024-11-15 16:27:43 +08:00
116 lines
3.9 KiB
C#
116 lines
3.9 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Beatmaps.ControlPoints;
|
|
using osu.Game.Rulesets.Objects.Drawables;
|
|
using osu.Game.Rulesets.Osu.Objects;
|
|
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
|
using osu.Game.Tests.Visual;
|
|
using OpenTK;
|
|
using osu.Game.Rulesets.Osu.Judgements;
|
|
using System.Collections.Generic;
|
|
using System;
|
|
using osu.Game.Rulesets.Mods;
|
|
using System.Linq;
|
|
using NUnit.Framework;
|
|
using osu.Game.Rulesets.Scoring;
|
|
|
|
namespace osu.Game.Rulesets.Osu.Tests
|
|
{
|
|
[TestFixture]
|
|
public class TestCaseHitCircle : OsuTestCase
|
|
{
|
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
|
{
|
|
typeof(DrawableHitCircle)
|
|
};
|
|
|
|
private readonly Container content;
|
|
protected override Container<Drawable> Content => content;
|
|
|
|
private int depthIndex;
|
|
protected readonly List<Mod> Mods = new List<Mod>();
|
|
|
|
public TestCaseHitCircle()
|
|
{
|
|
base.Content.Add(content = new OsuInputManager(new RulesetInfo { ID = 0 }));
|
|
|
|
AddStep("Miss Big Single", () => testSingle(2));
|
|
AddStep("Miss Medium Single", () => testSingle(5));
|
|
AddStep("Miss Small Single", () => testSingle(7));
|
|
AddStep("Hit Big Single", () => testSingle(2, true));
|
|
AddStep("Hit Medium Single", () => testSingle(5, true));
|
|
AddStep("Hit Small Single", () => testSingle(7, true));
|
|
AddStep("Miss Big Stream", () => testStream(2));
|
|
AddStep("Miss Medium Stream", () => testStream(5));
|
|
AddStep("Miss Small Stream", () => testStream(7));
|
|
AddStep("Hit Big Stream", () => testStream(2, true));
|
|
AddStep("Hit Medium Stream", () => testStream(5, true));
|
|
AddStep("Hit Small Stream", () => testStream(7, true));
|
|
}
|
|
|
|
private void testSingle(float circleSize, bool auto = false, double timeOffset = 0, Vector2? positionOffset = null)
|
|
{
|
|
positionOffset = positionOffset ?? Vector2.Zero;
|
|
|
|
var circle = new HitCircle
|
|
{
|
|
StartTime = Time.Current + 1000 + timeOffset,
|
|
Position = positionOffset.Value,
|
|
};
|
|
|
|
circle.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = circleSize });
|
|
|
|
var drawable = new TestDrawableHitCircle(circle, auto)
|
|
{
|
|
Anchor = Anchor.Centre,
|
|
Depth = depthIndex++
|
|
};
|
|
|
|
foreach (var mod in Mods.OfType<IApplicableToDrawableHitObjects>())
|
|
mod.ApplyToDrawableHitObjects(new[] { drawable });
|
|
|
|
Add(drawable);
|
|
}
|
|
|
|
private void testStream(float circleSize, bool auto = false)
|
|
{
|
|
Vector2 pos = new Vector2(-250, 0);
|
|
|
|
for (int i = 0; i <= 1000; i += 100)
|
|
{
|
|
testSingle(circleSize, auto, i, pos);
|
|
pos.X += 50;
|
|
}
|
|
}
|
|
|
|
private class TestDrawableHitCircle : DrawableHitCircle
|
|
{
|
|
private readonly bool auto;
|
|
|
|
public TestDrawableHitCircle(HitCircle h, bool auto) : base(h)
|
|
{
|
|
this.auto = auto;
|
|
}
|
|
|
|
protected override void CheckForJudgements(bool userTriggered, double timeOffset)
|
|
{
|
|
if (auto && !userTriggered && timeOffset > 0)
|
|
{
|
|
// force success
|
|
AddJudgement(new OsuJudgement
|
|
{
|
|
Result = HitResult.Great
|
|
});
|
|
State.Value = ArmedState.Hit;
|
|
}
|
|
else
|
|
base.CheckForJudgements(userTriggered, timeOffset);
|
|
}
|
|
}
|
|
}
|
|
}
|