1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-15 16:27:43 +08:00
osu-lazer/osu.Game.Rulesets.Catch.Tests.Android/osu.Game.Rulesets.Catch.Tests.Android.csproj
2022-12-19 15:46:54 +09:00

24 lines
1.1 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\osu.Android.props" />
<PropertyGroup>
<TargetFramework>net6.0-android</TargetFramework>
<OutputType>Exe</OutputType>
<RootNamespace>osu.Game.Rulesets.Catch.Tests</RootNamespace>
<AssemblyName>osu.Game.Rulesets.Catch.Tests.Android</AssemblyName>
</PropertyGroup>
<ItemGroup>
<Compile Include="..\osu.Game.Rulesets.Catch.Tests\**\*.cs" Exclude="**\obj\**">
<Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
</Compile>
<!-- TargetPath is relative to RootNamespace,
and DllResourceStore is relative to AssemblyName. -->
<EmbeddedResource Include="..\osu.Game.Rulesets.Catch.Tests\**\Resources\**\*">
<Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
<TargetPath>Android\%(RecursiveDir)%(Filename)%(Extension)</TargetPath>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
</ItemGroup>
</Project>