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osu-lazer/osu.Game/Screens/OnlinePlay/Matchmaking/Match/BeatmapSelect/BeatmapCardMatchmakingRandomContent.cs
T
2025-11-07 15:30:07 +09:00

78 lines
2.8 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
using osuTK;
namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match.BeatmapSelect
{
public partial class BeatmapCardMatchmakingRandomContent : BeatmapCardMatchmakingContent
{
public override AvatarOverlay SelectionOverlay => selectionOverlay;
[Resolved]
private OverlayColourProvider colourProvider { get; set; } = null!;
private AvatarOverlay selectionOverlay = null!;
[BackgroundDependencyLoader]
private void load()
{
InternalChildren = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background2,
},
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding
{
Horizontal = 10,
Vertical = 4
},
Children = new Drawable[]
{
new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Children =
[
new SpriteIcon
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Size = new Vector2(32),
Icon = FontAwesome.Solid.Random,
},
new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Text = "Random",
}
]
},
selectionOverlay = new AvatarOverlay
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
}
}
}
};
}
}
}