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osu-lazer/osu.Game/Tests/Visual/ManualInputManagerTestScene.cs

36 lines
1.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing.Input;
using osu.Game.Graphics.Cursor;
namespace osu.Game.Tests.Visual
{
public abstract class ManualInputManagerTestScene : OsuTestScene
{
protected override Container<Drawable> Content => content;
private readonly Container content;
protected readonly ManualInputManager InputManager;
protected ManualInputManagerTestScene()
{
base.Content.Add(InputManager = new ManualInputManager
{
UseParentInput = true,
Child = content = new MenuCursorContainer { RelativeSizeAxes = Axes.Both },
});
}
/// <summary>
/// Returns input back to the user.
/// </summary>
protected void ReturnUserInput()
{
AddStep("Return user input", () => InputManager.UseParentInput = true);
}
}
}