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56 lines
1.5 KiB
C#
56 lines
1.5 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Users.Drawables;
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using osuTK.Graphics;
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using osuTK;
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using osu.Framework.Input.Events;
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using System;
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namespace osu.Game.Overlays.Rankings
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{
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public class DismissableFlag : UpdateableFlag
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{
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private const int duration = 200;
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public Action Action;
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private readonly SpriteIcon hoverIcon;
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public DismissableFlag()
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{
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AddInternal(hoverIcon = new SpriteIcon
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Depth = -1,
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Alpha = 0,
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Size = new Vector2(10),
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Icon = FontAwesome.Solid.Times,
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});
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}
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protected override bool OnHover(HoverEvent e)
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{
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hoverIcon.FadeIn(duration, Easing.OutQuint);
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this.FadeColour(Color4.Gray, duration, Easing.OutQuint);
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return base.OnHover(e);
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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base.OnHoverLost(e);
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hoverIcon.FadeOut(duration, Easing.OutQuint);
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this.FadeColour(Color4.White, duration, Easing.OutQuint);
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}
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protected override bool OnClick(ClickEvent e)
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{
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Action?.Invoke();
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return true;
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}
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}
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}
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