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mirror of https://github.com/ppy/osu.git synced 2024-11-06 06:57:39 +08:00
osu-lazer/osu.Game
2018-04-24 17:15:39 +09:00
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Audio Normalize all the line endings 2018-04-13 18:26:38 +09:00
Beatmaps Add error handling on a per-line level in LegacyDecoder 2018-04-20 18:32:24 +09:00
Configuration Visual settings: Ignore beatmap hitsounds 2018-04-20 18:30:41 +03:00
Database Normalize all the line endings 2018-04-13 18:26:38 +09:00
Graphics Merge branch 'master' into show-beatmap-id 2018-04-20 18:05:24 +09:00
Input Normalize all the line endings 2018-04-13 18:26:38 +09:00
IO Test CI run with new changes 2018-04-22 03:51:17 +09:00
IPC Normalize all the line endings 2018-04-13 18:26:38 +09:00
Migrations Normalize all the line endings 2018-04-13 18:26:38 +09:00
Online Fix new detections in rider 2018.1 2018-04-23 14:56:45 +09:00
Overlays Merge branch 'master' into fix-badge-container 2018-04-23 19:13:34 +09:00
Properties Normalize all the line endings 2018-04-13 18:26:38 +09:00
Rulesets Merge branch 'master' into fix-overlapping-speedchanges 2018-04-20 15:36:28 +09:00
Screens Merge branch 'master' into ignore_beatmap_skin 2018-04-24 17:15:39 +09:00
Skinning Merge branch 'master' into ignore_beatmap_skin 2018-04-24 17:15:39 +09:00
Storyboards Normalize all the line endings 2018-04-13 18:26:38 +09:00
Tests Change load order to ensure runner is loaded before blocking op 2018-04-22 04:26:27 +09:00
Users Merge branch 'master' into profile_web_changes 2018-04-20 12:51:30 +09:00
Utils Normalize all the line endings 2018-04-13 18:26:38 +09:00
osu!.res And then everything became one 2017-09-19 16:06:58 +09:00
osu.Game.csproj bump NUnit to version 3.10.1 2018-04-13 13:19:52 +02:00
osu.nuspec Update license year. 2018-01-22 18:22:38 +01:00
OsuGame.cs Make BeatmapSetOverlay accept nulls everywhere 2018-04-18 16:42:09 +09:00
OsuGameBase.cs Change load order to ensure runner is loaded before blocking op 2018-04-22 04:26:27 +09:00