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osu-lazer/osu.Game.Tests/Visual/Background/TestSceneTrianglesBackground.cs
2024-01-23 04:54:27 +03:00

51 lines
1.7 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Graphics.Backgrounds;
using osu.Framework.Graphics;
using osuTK.Graphics;
using osu.Framework.Graphics.Shapes;
using osuTK;
namespace osu.Game.Tests.Visual.Background
{
public partial class TestSceneTrianglesBackground : OsuTestScene
{
private readonly Triangles triangles;
public TestSceneTrianglesBackground()
{
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black
},
triangles = new Triangles
{
RelativeSizeAxes = Axes.Both,
ColourLight = Color4.White,
ColourDark = Color4.Gray,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(0.9f),
ClampAxes = Axes.None
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
AddSliderStep("Triangle scale", 0f, 10f, 1f, s => triangles.TriangleScale = s);
AddSliderStep("Seed", 0, 1000, 0, s => triangles.Reset(s));
AddStep("ClampAxes X", () => triangles.ClampAxes = Axes.X);
AddStep("ClampAxes Y", () => triangles.ClampAxes = Axes.Y);
AddStep("ClampAxes Both", () => triangles.ClampAxes = Axes.Both);
AddStep("ClampAxes None", () => triangles.ClampAxes = Axes.None);
}
}
}