mirror of
https://github.com/ppy/osu.git
synced 2024-11-07 07:27:25 +08:00
36 lines
998 B
C#
36 lines
998 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using osu.Framework.Bindables;
|
|
using osu.Game.Online.Multiplayer;
|
|
using osu.Game.Screens.Multi;
|
|
|
|
namespace osu.Game.Tests.Visual.Multiplayer
|
|
{
|
|
public class TestRoomManager : IRoomManager
|
|
{
|
|
public event Action RoomsUpdated
|
|
{
|
|
add { }
|
|
remove { }
|
|
}
|
|
|
|
public readonly BindableList<Room> Rooms = new BindableList<Room>();
|
|
|
|
public Bindable<bool> InitialRoomsReceived { get; } = new Bindable<bool>(true);
|
|
|
|
IBindableList<Room> IRoomManager.Rooms => Rooms;
|
|
|
|
public void CreateRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null) => Rooms.Add(room);
|
|
|
|
public void JoinRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null)
|
|
{
|
|
}
|
|
|
|
public void PartRoom()
|
|
{
|
|
}
|
|
}
|
|
}
|