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mirror of https://github.com/ppy/osu.git synced 2024-12-14 21:02:55 +08:00
osu-lazer/osu.Game/Online/Rooms
Dean Herbert 453ecd21b3 Fix OnlinePlayBeatmapAvailabilityTracker potentially in incorrect state
Adter an import of a modified version of a beatmap (that was already
present in the local database), it's feasible that one of these trackers
would not see the state change due to the nuances of the import process.
2021-12-14 19:16:11 +09:00
..
RoomStatuses Shorten room status messages 2021-07-07 14:47:24 +09:00
APICreatedRoom.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
APILeaderboard.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
APIScoreToken.cs Fix APIScoreToken's data type not matching server side 2021-03-23 14:04:47 +09:00
BeatmapAvailability.cs Fix using private constructor on MessagePack object 2021-02-02 17:45:11 +03:00
CreateRoomRequest.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
CreateRoomScoreRequest.cs Use long type where required in multiplayer 2021-02-16 19:34:01 +09:00
GetRoomLeaderboardRequest.cs Use long type where required in multiplayer 2021-02-16 19:34:01 +09:00
GetRoomRequest.cs Use long type where required in multiplayer 2021-02-16 19:34:01 +09:00
GetRoomsRequest.cs Re-namespace all files in OnlinePlay directory 2020-12-25 16:50:09 +01:00
IndexedMultiplayerScores.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
IndexPlaylistScoresRequest.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
IndexScoresParams.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
ItemAttemptsCount.cs Display remaining attempts for playlist rooms with room-level attempt limits 2021-02-16 13:32:14 +09:00
JoinRoomRequest.cs Fix inability to join a multiplayer room which has no password 2021-07-24 19:21:16 +09:00
MatchType.cs Serialise type as snake_case 2021-08-03 23:13:39 +09:00
MultiplayerPlaylistItem.cs Fix missing propagation of OwnerId in tests 2021-12-09 02:01:17 +09:00
MultiplayerScore.cs Use OnlineID for set operations 2021-12-10 16:11:48 +09:00
MultiplayerScores.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
MultiplayerScoresAround.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
OnlinePlayBeatmapAvailabilityTracker.cs Fix OnlinePlayBeatmapAvailabilityTracker potentially in incorrect state 2021-12-14 19:16:11 +09:00
PartRoomRequest.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
PlaylistAggregateScore.cs Display remaining attempts for playlist rooms with room-level attempt limits 2021-02-16 13:32:14 +09:00
PlaylistExtensions.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
PlaylistItem.cs Merge branch 'master' into i-ruleset-store 2021-12-04 15:05:39 +01:00
Room.cs Remove pointless namespace 2021-11-19 14:46:53 +09:00
RoomAvailability.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
RoomCategory.cs Remove realtime room category, fix end-date showing for realtime 2021-08-19 16:09:28 +09:00
RoomStatus.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
ShowPlaylistUserScoreRequest.cs Use long type where required in multiplayer 2021-02-16 19:34:01 +09:00
SubmitRoomScoreRequest.cs Reduce to 30s 2021-12-14 06:40:45 +09:00