1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-21 10:32:55 +08:00
osu-lazer/osu.Game.Rulesets.Mania/Objects/BarLine.cs
2023-08-15 13:33:49 +09:00

25 lines
673 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects;
namespace osu.Game.Rulesets.Mania.Objects
{
public class BarLine : ManiaHitObject, IBarLine
{
private HitObjectProperty<bool> major;
public Bindable<bool> MajorBindable => major.Bindable;
public bool Major
{
get => major.Value;
set => major.Value = value;
}
public override Judgement CreateJudgement() => new IgnoreJudgement();
}
}