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osu-lazer/osu.Game/Online/API/Requests/GetScoresRequest.cs

66 lines
2.5 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Game.Beatmaps;
using osu.Game.Rulesets;
using osu.Game.Screens.Select.Leaderboards;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets.Mods;
using System.Text;
using System.Collections.Generic;
using System.Linq;
namespace osu.Game.Online.API.Requests
{
public class GetScoresRequest : APIRequest<APIScoresCollection>, IEquatable<GetScoresRequest>
{
public const int MAX_SCORES_PER_REQUEST = 50;
private readonly IBeatmapInfo beatmapInfo;
private readonly BeatmapLeaderboardScope scope;
private readonly IRulesetInfo ruleset;
private readonly IEnumerable<IMod> mods;
public GetScoresRequest(IBeatmapInfo beatmapInfo, IRulesetInfo ruleset, BeatmapLeaderboardScope scope = BeatmapLeaderboardScope.Global, IEnumerable<IMod>? mods = null)
{
if (beatmapInfo.OnlineID <= 0)
throw new InvalidOperationException($"Cannot lookup a beatmap's scores without having a populated {nameof(IBeatmapInfo.OnlineID)}.");
if (scope == BeatmapLeaderboardScope.Local)
throw new InvalidOperationException("Should not attempt to request online scores for a local scoped leaderboard");
this.beatmapInfo = beatmapInfo;
this.scope = scope;
this.ruleset = ruleset ?? throw new ArgumentNullException(nameof(ruleset));
this.mods = mods ?? Array.Empty<IMod>();
}
protected override string Target => $@"beatmaps/{beatmapInfo.OnlineID}/solo-scores{createQueryParameters()}";
private string createQueryParameters()
{
StringBuilder query = new StringBuilder(@"?");
query.Append($@"type={scope.ToString().ToLowerInvariant()}");
query.Append($@"&mode={ruleset.ShortName}");
foreach (var mod in mods)
query.Append($@"&mods[]={mod.Acronym}");
return query.ToString();
}
public bool Equals(GetScoresRequest? other)
{
if (ReferenceEquals(null, other)) return false;
if (ReferenceEquals(this, other)) return true;
return beatmapInfo.Equals(other.beatmapInfo)
&& scope == other.scope
&& ruleset.Equals(other.ruleset)
&& mods.SequenceEqual(other.mods);
}
}
}