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80 lines
3.0 KiB
C#
80 lines
3.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Threading;
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using NUnit.Framework;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Utils;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Online.Spectator;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Osu.Scoring;
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using osu.Game.Screens.Play;
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using osu.Game.Screens.Play.HUD;
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using osu.Game.Tests.Visual.Spectator;
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namespace osu.Game.Tests.Visual.Gameplay
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{
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[TestFixture]
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public partial class TestSceneSpectatorList : OsuTestScene
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{
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private int counter;
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[Test]
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public void TestBasics()
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{
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SpectatorList list = null!;
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Bindable<LocalUserPlayingState> playingState = new Bindable<LocalUserPlayingState>();
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GameplayState gameplayState = new GameplayState(new Beatmap(), new OsuRuleset(), healthProcessor: new OsuHealthProcessor(0), localUserPlayingState: playingState);
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TestSpectatorClient client = new TestSpectatorClient();
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AddStep("create spectator list", () =>
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{
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Children = new Drawable[]
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{
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client,
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new DependencyProvidingContainer
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{
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RelativeSizeAxes = Axes.Both,
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CachedDependencies =
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[
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(typeof(GameplayState), gameplayState),
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(typeof(SpectatorClient), client)
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],
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Child = list = new SpectatorList
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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}
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}
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};
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});
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AddStep("start playing", () => playingState.Value = LocalUserPlayingState.Playing);
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AddRepeatStep("add a user", () =>
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{
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int id = Interlocked.Increment(ref counter);
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((ISpectatorClient)client).UserStartedWatching([
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new SpectatorUser
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{
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OnlineID = id,
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Username = $"User {id}"
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}
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]);
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}, 10);
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AddRepeatStep("remove random user", () => ((ISpectatorClient)client).UserEndedWatching(client.WatchingUsers[RNG.Next(client.WatchingUsers.Count)].OnlineID), 5);
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AddStep("change font to venera", () => list.Font.Value = Typeface.Venera);
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AddStep("change font to torus", () => list.Font.Value = Typeface.Torus);
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AddStep("change header colour", () => list.HeaderColour.Value = new Colour4(RNG.NextSingle(), RNG.NextSingle(), RNG.NextSingle(), 1));
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AddStep("enter break", () => playingState.Value = LocalUserPlayingState.Break);
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AddStep("stop playing", () => playingState.Value = LocalUserPlayingState.NotPlaying);
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}
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}
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}
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