1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-16 23:52:55 +08:00
osu-lazer/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceAttributes.cs
2021-12-21 13:08:31 +03:00

27 lines
752 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using Newtonsoft.Json;
using osu.Game.Rulesets.Difficulty;
namespace osu.Game.Rulesets.Osu.Difficulty
{
public class OsuPerformanceAttributes : PerformanceAttributes
{
[JsonProperty("aim")]
public double Aim { get; set; }
[JsonProperty("speed")]
public double Speed { get; set; }
[JsonProperty("accuracy")]
public double Accuracy { get; set; }
[JsonProperty("flashlight")]
public double Flashlight { get; set; }
[JsonProperty("effective_miss_count")]
public double EffectiveMissCount { get; set; }
}
}