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osu-lazer/osu.Game/Modes
Dean Herbert 4430255ec4
Merge remote-tracking branch 'upstream/master' into replay
# Conflicts:
#	osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
#	osu.Desktop/OsuGameDesktop.cs
#	osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs
#	osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
#	osu.Game/Database/BeatmapDatabase.cs
#	osu.Game/Graphics/Cursor/OsuCursorContainer.cs
#	osu.Game/IPC/BeatmapImporter.cs
#	osu.Game/Modes/Mod.cs
#	osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
#	osu.Game/Modes/UI/Playfield.cs
#	osu.Game/Screens/Play/Player.cs
#	osu.Game/Screens/Play/PlayerInputManager.cs
2017-03-07 13:50:08 +09:00
..
Objects Merge remote-tracking branch 'upstream/master' into replay 2017-03-07 13:50:08 +09:00
UI Merge remote-tracking branch 'upstream/master' into replay 2017-03-07 13:50:08 +09:00
LegacyReplay.cs Fix int truncation. 2017-03-07 11:29:55 +09:00
Mod.cs Merge remote-tracking branch 'upstream/master' into replay 2017-03-07 13:50:08 +09:00
PlayMode.cs Update and standardise license headers. 2017-02-07 14:27:41 +09:00
Replay.cs Replay loading via drag-drop huzzah! 2017-03-04 19:02:43 +09:00
Ruleset.cs Only show replay cursor when replay input is present. 2017-03-06 15:24:00 +09:00
Score.cs Replay loading via drag-drop huzzah! 2017-03-04 19:02:43 +09:00
ScoreProcesssor.cs Fix most warnings. 2017-03-07 13:05:57 +09:00