1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-26 15:32:56 +08:00
osu-lazer/osu.Game/Scoring/Legacy/ScoreInfoExtensions.cs
2019-12-03 15:38:57 +09:00

144 lines
4.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Scoring.Legacy
{
public static class ScoreInfoExtensions
{
public static int? GetCountGeki(this ScoreInfo scoreInfo)
{
switch (scoreInfo.Ruleset?.ID ?? scoreInfo.RulesetID)
{
case 3:
return scoreInfo.Statistics[HitResult.Perfect];
}
return null;
}
public static void SetCountGeki(this ScoreInfo scoreInfo, int value)
{
switch (scoreInfo.Ruleset?.ID ?? scoreInfo.RulesetID)
{
case 3:
scoreInfo.Statistics[HitResult.Perfect] = value;
break;
}
}
public static int? GetCount300(this ScoreInfo scoreInfo)
{
switch (scoreInfo.Ruleset?.ID ?? scoreInfo.RulesetID)
{
case 0:
case 1:
case 3:
return scoreInfo.Statistics[HitResult.Great];
case 2:
return scoreInfo.Statistics[HitResult.Perfect];
}
return null;
}
public static void SetCount300(this ScoreInfo scoreInfo, int value)
{
switch (scoreInfo.Ruleset?.ID ?? scoreInfo.RulesetID)
{
case 0:
case 1:
case 3:
scoreInfo.Statistics[HitResult.Great] = value;
break;
case 2:
scoreInfo.Statistics[HitResult.Perfect] = value;
break;
}
}
public static int? GetCountKatu(this ScoreInfo scoreInfo)
{
switch (scoreInfo.Ruleset?.ID ?? scoreInfo.RulesetID)
{
case 3:
return scoreInfo.Statistics[HitResult.Good];
}
return null;
}
public static void SetCountKatu(this ScoreInfo scoreInfo, int value)
{
switch (scoreInfo.Ruleset?.ID ?? scoreInfo.RulesetID)
{
case 3:
scoreInfo.Statistics[HitResult.Good] = value;
break;
}
}
public static int? GetCount100(this ScoreInfo scoreInfo)
{
switch (scoreInfo.Ruleset?.ID ?? scoreInfo.RulesetID)
{
case 0:
case 1:
return scoreInfo.Statistics[HitResult.Good];
case 3:
return scoreInfo.Statistics[HitResult.Ok];
}
return null;
}
public static void SetCount100(this ScoreInfo scoreInfo, int value)
{
switch (scoreInfo.Ruleset?.ID ?? scoreInfo.RulesetID)
{
case 0:
case 1:
scoreInfo.Statistics[HitResult.Good] = value;
break;
case 3:
scoreInfo.Statistics[HitResult.Ok] = value;
break;
}
}
public static int? GetCount50(this ScoreInfo scoreInfo)
{
switch (scoreInfo.Ruleset?.ID ?? scoreInfo.RulesetID)
{
case 0:
case 3:
return scoreInfo.Statistics[HitResult.Meh];
}
return null;
}
public static void SetCount50(this ScoreInfo scoreInfo, int value)
{
switch (scoreInfo.Ruleset?.ID ?? scoreInfo.RulesetID)
{
case 0:
case 3:
scoreInfo.Statistics[HitResult.Meh] = value;
break;
}
}
public static int? GetCountMiss(this ScoreInfo scoreInfo) =>
scoreInfo.Statistics[HitResult.Miss];
public static void SetCountMiss(this ScoreInfo scoreInfo, int value) =>
scoreInfo.Statistics[HitResult.Miss] = value;
}
}