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osu-lazer/osu.Game.Rulesets.Mania/Objects/Drawables/DrawablePerfectBonusNote.cs

27 lines
854 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Rulesets.Mania.Objects.Drawables
{
public partial class DrawablePerfectBonusNote : DrawableManiaHitObject<PerfectBonusNote>
{
public override bool DisplayResult => false;
public DrawablePerfectBonusNote()
: this(null!)
{
}
public DrawablePerfectBonusNote(PerfectBonusNote hitObject)
: base(hitObject)
{
}
/// <summary>
/// Apply a judgement result.
/// </summary>
/// <param name="hit">Whether this tick was reached.</param>
internal void TriggerResult(bool hit) => ApplyResult(r => r.Type = hit ? r.Judgement.MaxResult : r.Judgement.MinResult);
}
}