mirror of
https://github.com/ppy/osu.git
synced 2024-11-12 06:47:25 +08:00
149 lines
5.6 KiB
C#
149 lines
5.6 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using System.Linq;
|
|
using System.Threading;
|
|
using System.Threading.Tasks;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Extensions;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Cursor;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Graphics.UserInterface;
|
|
using osu.Game.Rulesets.Difficulty;
|
|
using osu.Game.Rulesets.Mods;
|
|
using osu.Game.Rulesets.Scoring;
|
|
using osu.Game.Scoring;
|
|
|
|
namespace osu.Game.Screens.Ranking.Expanded.Statistics
|
|
{
|
|
public class PerformanceStatistic : StatisticDisplay, IHasCustomTooltip<PerformanceStatistic.PerformanceBreakdown>
|
|
{
|
|
private readonly ScoreInfo score;
|
|
|
|
private readonly Bindable<int> performance = new Bindable<int>();
|
|
|
|
private readonly CancellationTokenSource cancellationTokenSource = new CancellationTokenSource();
|
|
|
|
private RollingCounter<int> counter;
|
|
|
|
[Resolved]
|
|
private ScorePerformanceCache performanceCache { get; set; }
|
|
|
|
[Resolved]
|
|
private BeatmapDifficultyCache difficultyCache { get; set; }
|
|
|
|
[Resolved]
|
|
private BeatmapManager beatmapManager { get; set; }
|
|
|
|
public PerformanceStatistic(ScoreInfo score)
|
|
: base("PP")
|
|
{
|
|
this.score = score;
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load()
|
|
{
|
|
Task.WhenAll(
|
|
// actual performance
|
|
performanceCache.CalculatePerformanceAsync(score, cancellationTokenSource.Token),
|
|
// performance for a perfect play
|
|
getPerfectPerformance(score)
|
|
).ContinueWith(attr =>
|
|
{
|
|
PerformanceAttributes[] result = attr.GetResultSafely();
|
|
setPerformanceValue(new PerformanceBreakdown { Performance = result[0], PerfectPerformance = result[1] });
|
|
});
|
|
}
|
|
|
|
private async Task<PerformanceAttributes> getPerfectPerformance(ScoreInfo originalScore)
|
|
{
|
|
ScoreInfo perfectScore = await getPerfectScore(originalScore).ConfigureAwait(false);
|
|
return await performanceCache.CalculatePerformanceAsync(perfectScore, cancellationTokenSource.Token).ConfigureAwait(false);
|
|
}
|
|
|
|
private Task<ScoreInfo> getPerfectScore(ScoreInfo originalScore)
|
|
{
|
|
return Task.Factory.StartNew(() =>
|
|
{
|
|
var beatmap = beatmapManager.GetWorkingBeatmap(originalScore.BeatmapInfo).GetPlayableBeatmap(originalScore.Ruleset, originalScore.Mods);
|
|
ScoreInfo perfectPlay = originalScore.DeepClone();
|
|
perfectPlay.Accuracy = 1;
|
|
perfectPlay.Passed = true;
|
|
|
|
// create statistics assuming all hit objects have perfect hit result
|
|
var statistics = beatmap.HitObjects
|
|
.Select(ho => ho.CreateJudgement().MaxResult)
|
|
.GroupBy(hr => hr, (hr, list) => (hitResult: hr, count: list.Count()))
|
|
.ToDictionary(pair => pair.hitResult, pair => pair.count);
|
|
perfectPlay.Statistics = statistics;
|
|
|
|
// calculate max combo
|
|
var difficulty = difficultyCache.GetDifficultyAsync(
|
|
beatmap.BeatmapInfo,
|
|
originalScore.Ruleset,
|
|
originalScore.Mods,
|
|
cancellationTokenSource.Token
|
|
).GetResultSafely();
|
|
perfectPlay.MaxCombo = difficulty?.MaxCombo ?? originalScore.MaxCombo;
|
|
|
|
// calculate total score
|
|
ScoreProcessor scoreProcessor = originalScore.Ruleset.CreateInstance().CreateScoreProcessor();
|
|
perfectPlay.TotalScore = (long)scoreProcessor.GetImmediateScore(ScoringMode.Standardised, perfectPlay.MaxCombo, statistics);
|
|
|
|
// compute rank achieved
|
|
// default to SS, then adjust the rank with mods
|
|
perfectPlay.Rank = ScoreRank.X;
|
|
|
|
foreach (IApplicableToScoreProcessor mod in perfectPlay.Mods.OfType<IApplicableToScoreProcessor>())
|
|
{
|
|
perfectPlay.Rank = mod.AdjustRank(perfectPlay.Rank, 1);
|
|
}
|
|
|
|
return perfectPlay;
|
|
}, cancellationTokenSource.Token);
|
|
}
|
|
|
|
private void setPerformanceValue(PerformanceBreakdown breakdown)
|
|
{
|
|
if (breakdown != null)
|
|
{
|
|
TooltipContent = breakdown;
|
|
performance.Value = (int)Math.Round(breakdown.Performance.Total, MidpointRounding.AwayFromZero);
|
|
}
|
|
}
|
|
|
|
public override void Appear()
|
|
{
|
|
base.Appear();
|
|
counter.Current.BindTo(performance);
|
|
}
|
|
|
|
protected override void Dispose(bool isDisposing)
|
|
{
|
|
cancellationTokenSource?.Cancel();
|
|
base.Dispose(isDisposing);
|
|
}
|
|
|
|
protected override Drawable CreateContent() => counter = new StatisticCounter
|
|
{
|
|
Anchor = Anchor.TopCentre,
|
|
Origin = Anchor.TopCentre
|
|
};
|
|
|
|
public ITooltip<PerformanceBreakdown> GetCustomTooltip() => new PerformanceStatisticTooltip();
|
|
|
|
public PerformanceBreakdown TooltipContent { get; private set; }
|
|
|
|
public class PerformanceBreakdown
|
|
{
|
|
public PerformanceAttributes Performance { get; set; }
|
|
|
|
public PerformanceAttributes PerfectPerformance { get; set; }
|
|
}
|
|
}
|
|
}
|