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37 lines
1.4 KiB
C#
37 lines
1.4 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Linq;
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using osu.Game.Online.API.Requests;
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using osu.Game.Overlays.Profile.Sections.Beatmaps;
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namespace osu.Game.Overlays.Profile.Sections
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{
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public class BeatmapsSection : ProfileSection
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{
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public override string Title => "Beatmaps";
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public override string Identifier => "beatmaps";
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public BeatmapsSection()
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{
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Children = new[]
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{
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new PaginatedBeatmapContainer(BeatmapSetType.Favourite, User, "Favourite Beatmaps"),
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new PaginatedBeatmapContainer(BeatmapSetType.RankedAndApproved, User, "Ranked & Approved Beatmaps"),
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new PaginatedBeatmapContainer(BeatmapSetType.Unranked, User, "Pending Beatmaps"),
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new PaginatedBeatmapContainer(BeatmapSetType.Graveyard, User, "Graveyarded Beatmaps"),
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};
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foreach (var paginatedBeatmapContainer in Children.OfType<PaginatedBeatmapContainer>())
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{
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paginatedBeatmapContainer.BeganPlayingPreview += _ =>
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{
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foreach (var bc in Children.OfType<PaginatedBeatmapContainer>())
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bc.StopPlayingPreview();
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};
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}
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}
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}
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}
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