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When the server requests a disconnect due to a user connecting via a second device, the client will now log the user out on the first device and show a notification informing them of the cause of disconnection. |
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.. | ||
Beatmaps | ||
Gameplay | ||
Rulesets | ||
Visual | ||
CleanRunHeadlessGameHost.cs | ||
FlakyTestAttribute.cs | ||
OsuTestBrowser.cs | ||
PollingNotificationsClient.cs | ||
PollingNotificationsClientConnector.cs | ||
VisualTestRunner.cs |