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osu-lazer/osu.Game/Users/Drawables/ClickableAvatar.cs
2022-06-17 16:37:17 +09:00

94 lines
2.9 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Events;
using osu.Framework.Localisation;
using osu.Game.Graphics.Containers;
using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Users.Drawables
{
public class ClickableAvatar : Container
{
private const string default_tooltip_text = "view profile";
/// <summary>
/// Whether to open the user's profile when clicked.
/// </summary>
public bool OpenOnClick
{
set => clickableArea.Enabled.Value = clickableArea.Action != null && value;
}
/// <summary>
/// By default, the tooltip will show "view profile" as avatars are usually displayed next to a username.
/// Setting this to <c>true</c> exposes the username via tooltip for special cases where this is not true.
/// </summary>
public bool ShowUsernameTooltip
{
set => clickableArea.TooltipText = value ? (user?.Username ?? string.Empty) : default_tooltip_text;
}
private readonly APIUser user;
[Resolved(CanBeNull = true)]
private OsuGame game { get; set; }
private readonly ClickableArea clickableArea;
/// <summary>
/// A clickable avatar for the specified user, with UI sounds included.
/// If <see cref="OpenOnClick"/> is <c>true</c>, clicking will open the user's profile.
/// </summary>
/// <param name="user">The user. A null value will get a placeholder avatar.</param>
public ClickableAvatar(APIUser user = null)
{
this.user = user;
Add(clickableArea = new ClickableArea
{
RelativeSizeAxes = Axes.Both,
});
if (user?.Id != APIUser.SYSTEM_USER_ID)
clickableArea.Action = openProfile;
}
[BackgroundDependencyLoader]
private void load()
{
LoadComponentAsync(new DrawableAvatar(user), clickableArea.Add);
}
private void openProfile()
{
if (user?.Id > 1 || !string.IsNullOrEmpty(user?.Username))
game?.ShowUser(user);
}
private class ClickableArea : OsuClickableContainer
{
private LocalisableString tooltip = default_tooltip_text;
public override LocalisableString TooltipText
{
get => Enabled.Value ? tooltip : default;
set => tooltip = value;
}
protected override bool OnClick(ClickEvent e)
{
if (!Enabled.Value)
return false;
return base.OnClick(e);
}
}
}
}