1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-25 13:45:37 +08:00
osu-lazer/osu.Game.Tests/Visual/UserInterface/TestSceneColourPicker.cs
2022-06-17 16:37:17 +09:00

94 lines
3.4 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Overlays;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneColourPicker : OsuTestScene
{
private readonly Bindable<Colour4> colour = new Bindable<Colour4>(Colour4.Aquamarine);
[SetUpSteps]
public void SetUpSteps()
{
AddStep("create pickers", () => Child = new GridContainer
{
RelativeSizeAxes = Axes.Both,
ColumnDimensions = new[]
{
new Dimension(),
new Dimension()
},
Content = new[]
{
new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
new OsuSpriteText
{
Text = @"No OverlayColourProvider",
Font = OsuFont.Default.With(size: 40)
},
new OsuColourPicker
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Current = { BindTarget = colour },
}
}
},
new ColourProvidingContainer(OverlayColourScheme.Blue)
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
new OsuSpriteText
{
Text = @"With blue OverlayColourProvider",
Font = OsuFont.Default.With(size: 40)
},
new OsuColourPicker
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Current = { BindTarget = colour },
}
}
}
}
}
});
AddStep("set green", () => colour.Value = Colour4.LimeGreen);
AddStep("set white", () => colour.Value = Colour4.White);
AddStep("set red", () => colour.Value = Colour4.Red);
}
private class ColourProvidingContainer : Container
{
[Cached]
private OverlayColourProvider provider { get; }
public ColourProvidingContainer(OverlayColourScheme colourScheme)
{
provider = new OverlayColourProvider(colourScheme);
}
}
}
}