1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-12 06:47:25 +08:00
osu-lazer/osu.Game/Beatmaps/Drawables/StarRatingDisplay.cs
2021-08-04 18:19:28 +03:00

105 lines
3.9 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Beatmaps.Drawables
{
/// <summary>
/// A pill that displays the star rating of a beatmap.
/// </summary>
public class StarRatingDisplay : CompositeDrawable, IHasCurrentValue<StarDifficulty>
{
private readonly bool useNewDifficultyColours;
private readonly Box background;
private readonly SpriteIcon starIcon;
private readonly OsuSpriteText starsText;
private readonly BindableWithCurrent<StarDifficulty> current = new BindableWithCurrent<StarDifficulty>();
public Bindable<StarDifficulty> Current
{
get => current.Current;
set => current.Current = value;
}
[Resolved]
private OsuColour colours { get; set; }
[Resolved(canBeNull: true)]
private OverlayColourProvider colourProvider { get; set; }
/// <summary>
/// Creates a new <see cref="StarRatingDisplay"/> using an already computed <see cref="StarDifficulty"/>.
/// </summary>
/// <param name="starDifficulty">The already computed <see cref="StarDifficulty"/> to display.</param>
/// <param name="useNewDifficultyColours">Use the new spectrum-based difficulty colours for the display, rather than the old.</param>
public StarRatingDisplay(StarDifficulty starDifficulty, bool useNewDifficultyColours = false)
{
this.useNewDifficultyColours = useNewDifficultyColours;
Current.Value = starDifficulty;
Size = new Vector2(52f, 20f);
InternalChild = new CircularContainer
{
Masking = true,
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
background = new Box
{
RelativeSizeAxes = Axes.Both,
},
starIcon = new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Margin = new MarginPadding { Right = 30f },
Icon = FontAwesome.Solid.Star,
Size = new Vector2(8f),
},
starsText = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Margin = new MarginPadding { Left = 10f, Bottom = 1f },
Font = OsuFont.Torus.With(size: 12f, weight: FontWeight.Bold),
Shadow = false,
}
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
Current.BindValueChanged(c =>
{
starsText.Text = c.NewValue.Stars.ToString("0.00");
background.Colour = useNewDifficultyColours
? colours.ForStarDifficulty(c.NewValue.Stars)
: colours.ForDifficultyRating(c.NewValue.DifficultyRating);
starIcon.Colour = c.NewValue.Stars >= 6.5 ? colours.Orange1 : colourProvider?.Background5 ?? Color4Extensions.FromHex("303d47");
starsText.Colour = c.NewValue.Stars >= 6.5 ? colours.Orange1 : colourProvider?.Background5 ?? Color4.Black.Opacity(0.75f);
}, true);
}
}
}