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osu-lazer/osu.Game/Online/Chat/Display/ChatLine.cs
2016-11-16 10:51:39 +08:00

69 lines
2.2 KiB
C#

//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Sprites;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Online.Chat.Display
{
public class ChatLine : Container
{
public readonly Message Message;
const float padding = 200;
const float text_size = 20;
public ChatLine(Message message)
{
this.Message = message;
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Children = new Drawable[]
{
new Container
{
Size = new Vector2(padding, text_size),
Children = new Drawable[]
{
new SpriteText
{
Text = Message.Timestamp.LocalDateTime.ToLongTimeString(),
TextSize = text_size,
Colour = new Color4(128, 128, 128, 255)
},
new SpriteText
{
Text = Message.User.Name,
TextSize = text_size,
Origin = Anchor.TopRight,
Anchor = Anchor.TopRight,
}
}
},
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding { Left = padding + 10 },
Children = new Drawable[]
{
new SpriteText
{
Text = Message.Content,
TextSize = text_size,
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
}
}
}
};
}
}
}