mirror of
https://github.com/ppy/osu.git
synced 2024-12-17 21:32:55 +08:00
153 lines
5.0 KiB
C#
153 lines
5.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Threading;
|
|
using System.Threading.Tasks;
|
|
using NUnit.Framework;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Utils;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Rulesets;
|
|
using osu.Game.Rulesets.Mods;
|
|
using osu.Game.Screens.Menu;
|
|
using osu.Game.Screens.Play;
|
|
using osuTK;
|
|
|
|
namespace osu.Game.Tests.Visual.SongSelect
|
|
{
|
|
public class TestSceneBeatmapMetadataDisplay : OsuTestScene
|
|
{
|
|
private BeatmapMetadataDisplay display;
|
|
|
|
[Resolved]
|
|
private BeatmapManager manager { get; set; }
|
|
|
|
[Cached(typeof(BeatmapDifficultyCache))]
|
|
private readonly TestBeatmapDifficultyCache testDifficultyCache = new TestBeatmapDifficultyCache();
|
|
|
|
[Test]
|
|
public void TestLocal(
|
|
[Values("Beatmap", "Some long title and stuff")]
|
|
string title,
|
|
[Values("Trial", "Some1's very hardest difficulty")]
|
|
string version)
|
|
{
|
|
showMetadataForBeatmap(() => CreateWorkingBeatmap(new Beatmap
|
|
{
|
|
BeatmapInfo =
|
|
{
|
|
Metadata = new BeatmapMetadata
|
|
{
|
|
Title = title,
|
|
},
|
|
DifficultyName = version,
|
|
StarRating = RNG.NextDouble(0, 10),
|
|
}
|
|
}));
|
|
}
|
|
|
|
[Test]
|
|
public void TestDelayedStarRating()
|
|
{
|
|
AddStep("block calculation", () => testDifficultyCache.BlockCalculation = true);
|
|
|
|
showMetadataForBeatmap(() => CreateWorkingBeatmap(new Beatmap
|
|
{
|
|
BeatmapInfo =
|
|
{
|
|
Metadata = new BeatmapMetadata
|
|
{
|
|
Title = "Heavy beatmap",
|
|
},
|
|
DifficultyName = "10k objects",
|
|
StarRating = 99.99f,
|
|
}
|
|
}));
|
|
|
|
AddStep("allow calculation", () => testDifficultyCache.BlockCalculation = false);
|
|
}
|
|
|
|
[Test]
|
|
public void TestRandomFromDatabase()
|
|
{
|
|
showMetadataForBeatmap(() =>
|
|
{
|
|
var allBeatmapSets = manager.GetAllUsableBeatmapSets(IncludedDetails.Minimal);
|
|
if (allBeatmapSets.Count == 0)
|
|
return manager.DefaultBeatmap;
|
|
|
|
var randomBeatmapSet = allBeatmapSets[RNG.Next(0, allBeatmapSets.Count - 1)];
|
|
var randomBeatmap = randomBeatmapSet.Beatmaps[RNG.Next(0, randomBeatmapSet.Beatmaps.Count - 1)];
|
|
|
|
return manager.GetWorkingBeatmap(randomBeatmap);
|
|
});
|
|
}
|
|
|
|
private void showMetadataForBeatmap(Func<WorkingBeatmap> getBeatmap)
|
|
{
|
|
AddStep("setup display", () =>
|
|
{
|
|
var randomMods = Ruleset.Value.CreateInstance().CreateAllMods().OrderBy(_ => RNG.Next()).Take(5).ToList();
|
|
|
|
OsuLogo logo = new OsuLogo { Scale = new Vector2(0.15f) };
|
|
|
|
Remove(testDifficultyCache);
|
|
|
|
Children = new Drawable[]
|
|
{
|
|
testDifficultyCache,
|
|
display = new BeatmapMetadataDisplay(getBeatmap(), new Bindable<IReadOnlyList<Mod>>(randomMods), logo)
|
|
{
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
Alpha = 0f,
|
|
}
|
|
};
|
|
|
|
display.FadeIn(400, Easing.OutQuint);
|
|
});
|
|
|
|
AddWaitStep("wait a bit", 5);
|
|
|
|
AddStep("finish loading", () => display.Loading = false);
|
|
}
|
|
|
|
private class TestBeatmapDifficultyCache : BeatmapDifficultyCache
|
|
{
|
|
private TaskCompletionSource<bool> calculationBlocker;
|
|
|
|
private bool blockCalculation;
|
|
|
|
public bool BlockCalculation
|
|
{
|
|
get => blockCalculation;
|
|
set
|
|
{
|
|
if (value == blockCalculation)
|
|
return;
|
|
|
|
blockCalculation = value;
|
|
|
|
if (value)
|
|
calculationBlocker = new TaskCompletionSource<bool>();
|
|
else
|
|
calculationBlocker?.SetResult(false);
|
|
}
|
|
}
|
|
|
|
public override async Task<StarDifficulty> GetDifficultyAsync(IBeatmapInfo beatmapInfo, IRulesetInfo rulesetInfo = null, IEnumerable<Mod> mods = null, CancellationToken cancellationToken = default)
|
|
{
|
|
if (blockCalculation)
|
|
await calculationBlocker.Task.ConfigureAwait(false);
|
|
|
|
return await base.GetDifficultyAsync(beatmapInfo, rulesetInfo, mods, cancellationToken).ConfigureAwait(false);
|
|
}
|
|
}
|
|
}
|
|
}
|