1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-18 16:13:21 +08:00
osu-lazer/osu.Game.Rulesets.Osu/Edit/DrawableOsuEditRuleset.cs
2019-03-19 23:47:31 +09:00

29 lines
792 B
C#
Raw Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Rulesets.UI;
using osuTK;
namespace osu.Game.Rulesets.Osu.Edit
{
public class DrawableOsuEditRuleset : DrawableOsuRuleset
{
public DrawableOsuEditRuleset(Ruleset ruleset, WorkingBeatmap beatmap)
: base(ruleset, beatmap)
{
}
protected override Playfield CreatePlayfield() => new OsuPlayfieldNoCursor { Size = Vector2.One };
private class OsuPlayfieldNoCursor : OsuPlayfield
{
public OsuPlayfieldNoCursor()
{
Cursor?.Expire();
}
}
}
}