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osu-lazer/osu.Game/Overlays/Settings/Sections/UserInterface/GeneralSettings.cs
Dean Herbert faeefc5e18
Merge pull request #16576 from frenzibyte/osu-distance-spacing
Add "distance spacing" support in editor for osu! ruleset
2022-05-03 12:15:18 +09:00

50 lines
1.8 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Localisation;
using osu.Game.Configuration;
using osu.Game.Graphics.UserInterface;
using osu.Game.Localisation;
namespace osu.Game.Overlays.Settings.Sections.UserInterface
{
public class GeneralSettings : SettingsSubsection
{
protected override LocalisableString Header => UserInterfaceStrings.GeneralHeader;
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
Children = new Drawable[]
{
new SettingsCheckbox
{
LabelText = UserInterfaceStrings.CursorRotation,
Current = config.GetBindable<bool>(OsuSetting.CursorRotation)
},
new SettingsSlider<float, SizeSlider<float>>
{
LabelText = UserInterfaceStrings.MenuCursorSize,
Current = config.GetBindable<float>(OsuSetting.MenuCursorSize),
KeyboardStep = 0.01f
},
new SettingsCheckbox
{
LabelText = UserInterfaceStrings.Parallax,
Current = config.GetBindable<bool>(OsuSetting.MenuParallax)
},
new SettingsSlider<double, TimeSlider>
{
ClassicDefault = 0,
LabelText = UserInterfaceStrings.HoldToConfirmActivationTime,
Current = config.GetBindable<double>(OsuSetting.UIHoldActivationDelay),
Keywords = new[] { @"delay" },
KeyboardStep = 50
},
};
}
}
}