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14 lines
349 B
C#
14 lines
349 B
C#
using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Shape.Objects;
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namespace osu.Game.Rulesets.Shape.Beatmaps
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{
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internal class ShapeBeatmapProcessor : BeatmapProcessor<ShapeHitObject>
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{
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public override void PostProcess(Beatmap<ShapeHitObject> beatmap)
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{
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base.PostProcess(beatmap);
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}
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}
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}
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