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44 lines
1.5 KiB
C#
44 lines
1.5 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Testing;
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using osu.Game.Overlays.Settings;
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using osu.Game.Overlays;
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namespace osu.Game.Tests.Visual.Settings
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{
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[TestFixture]
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public class TestSceneSettingsItem : OsuTestScene
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{
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[Test]
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public void TestRestoreDefaultValueButtonVisibility()
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{
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TestSettingsTextBox textBox = null;
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AddStep("create settings item", () => Child = textBox = new TestSettingsTextBox
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{
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Current = new Bindable<string>
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{
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Default = "test",
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Value = "test"
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}
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});
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AddAssert("restore button hidden", () => textBox.RestoreDefaultValueButton.Alpha == 0);
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AddStep("change value from default", () => textBox.Current.Value = "non-default");
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AddUntilStep("restore button shown", () => textBox.RestoreDefaultValueButton.Alpha > 0);
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AddStep("restore default", () => textBox.Current.SetDefault());
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AddUntilStep("restore button hidden", () => textBox.RestoreDefaultValueButton.Alpha == 0);
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}
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private class TestSettingsTextBox : SettingsTextBox
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{
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public Drawable RestoreDefaultValueButton => this.ChildrenOfType<RestoreDefaultValueButton<string>>().Single();
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}
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}
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} |