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mirror of https://github.com/ppy/osu.git synced 2024-09-22 00:47:24 +08:00
osu-lazer/osu.Game/Beatmaps
2018-05-10 19:51:40 +09:00
..
ControlPoints Normalize all the line endings 2018-04-13 18:26:38 +09:00
Drawables Normalize all the line endings 2018-04-13 18:26:38 +09:00
Formats Apply offset to end times on legacy converter 2018-04-30 00:43:32 -07:00
Legacy Remove LegacyBeatmap 2018-04-19 18:58:45 +09:00
Timing Normalize all the line endings 2018-04-13 18:26:38 +09:00
Beatmap.cs Move IBeatmap to its own file 2018-05-10 19:51:40 +09:00
BeatmapConverter.cs Use IBeatmap wherever possible 2018-04-19 20:44:38 +09:00
BeatmapDifficulty.cs Normalize all the line endings 2018-04-13 18:26:38 +09:00
BeatmapInfo.cs Normalize all the line endings 2018-04-13 18:26:38 +09:00
BeatmapManager_WorkingBeatmap.cs Use IBeatmap wherever possible 2018-04-19 20:44:38 +09:00
BeatmapManager.cs Use IBeatmap wherever possible 2018-04-19 20:44:38 +09:00
BeatmapMetadata.cs Normalize all the line endings 2018-04-13 18:26:38 +09:00
BeatmapMetrics.cs Normalize all the line endings 2018-04-13 18:26:38 +09:00
BeatmapOnlineInfo.cs Normalize all the line endings 2018-04-13 18:26:38 +09:00
BeatmapProcessor.cs Normalize all the line endings 2018-04-13 18:26:38 +09:00
BeatmapSetFileInfo.cs Normalize all the line endings 2018-04-13 18:26:38 +09:00
BeatmapSetInfo.cs Normalize all the line endings 2018-04-13 18:26:38 +09:00
BeatmapSetOnlineInfo.cs Normalize all the line endings 2018-04-13 18:26:38 +09:00
BeatmapSetOnlineStatus.cs Normalize all the line endings 2018-04-13 18:26:38 +09:00
BeatmapStatistic.cs Normalize all the line endings 2018-04-13 18:26:38 +09:00
BeatmapStore.cs Normalize all the line endings 2018-04-13 18:26:38 +09:00
DifficultyCalculator.cs Use IBeatmap wherever possible 2018-04-19 20:44:38 +09:00
DummyWorkingBeatmap.cs Use IBeatmap wherever possible 2018-04-19 20:44:38 +09:00
IBeatmap.cs Move IBeatmap to its own file 2018-05-10 19:51:40 +09:00
IBeatmapConverter.cs Use IBeatmap wherever possible 2018-04-19 20:44:38 +09:00
WorkingBeatmap.cs Use IBeatmap wherever possible 2018-04-19 20:44:38 +09:00