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31 lines
1.3 KiB
C#
31 lines
1.3 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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namespace osu.Game.Rulesets.Objects.Drawables
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{
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/// <summary>
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/// An interface that exposes properties required for scrolling hit objects to be properly displayed.
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/// </summary>
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internal interface IScrollingHitObject : IDrawable
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{
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/// <summary>
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/// Time offset before the hit object start time at which this <see cref="IScrollingHitObject"/> becomes visible and the time offset
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/// after the hit object's end time after which it expires.
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///
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/// <para>
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/// This provides only a default life time range, however classes inheriting from <see cref="IScrollingHitObject"/> should override
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/// their life times if more tight control is desired.
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/// </para>
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/// </summary>
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BindableDouble LifetimeOffset { get; }
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/// <summary>
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/// Axes which this <see cref="IScrollingHitObject"/> will scroll through.
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/// This is set by the container which this scrolls through.
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/// </summary>
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Axes ScrollingAxes { set; }
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}
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} |